It now sports a more uniform armor design, with no individual armor DRs (with the possible exception of the shield). It packs on many more weapons, has more effective Point-DWs and makes use of new guided mortar weapons that pack high yield AoE weapons. The page on the FGL was fleshed out, and I gave more detailed descriptions on its ammo types. It is now also able to use the missile systems available to the Hostile and Aggressor.
I included new ECM (non-Entropy Shroud) in both personal and squad support functions, and improved the shield drones. The Particle Markerlight System was another add-on, which is a sort of cross between a marking laser and a radioactive paintball gun, and allows the pilot to tag targets for several minutes and track them effectively until the particles become inert.
There were some minor fixes to the way the thing is put together, like where the grenade launcher is supposed to go. It also weighs a lot more, and I actually made an appearance section. The page template has also been rearranged to fit with the general setup of the current generation of Nepleslian armors.