Star Army

Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.

Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.

  • If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at [email protected] or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
  • Get in our Discord chat! Discord.gg/stararmy
  • 📅 July 2024 is YE 46.5 in the RP.

Yamatai Census of YE 46

Ye 30 to the present is like 16 years in character?

Yeah. And if no one roleplayed anything happening to those empty systems then they're not colonized. That's how a living universe works.
 
That's like the complete opposite of a living universe, but whatever. So what systems that we haven't established a population for do you think should have zero population?
 
That's like the complete opposite of a living universe, but whatever.

No. That's how a living universe is supposed to work: You've got to at least plant the seeds of something occurring in order for it to be added, on SARP that's through roleplay. Saying "well ackshually they colonized it in YE 41" is simply a retcon. As an example, that's why there's a policy that new setting elements such as corporations should originate in the current year if prior RP doesn't exist.
 
@raz , Wes has already clearly mentioned his support and intentions for this project. He has also politely asked you to cease trying to derail the effort and actually contribute if you feel so strongly about it. Cease this behavior.
 
I've already discussed my position with Wes and am permitted to share my thoughts on the subject, demibear. He only asked that discussion be limited to ideas rather than whether people are qualified to make changes.
 
Awesome, so what systems that we haven't established a population for do you think should have zero population?

Any system that:
  • does not have previous mention of settlement or population on the wiki
  • does not have any roleplay that suggests it has ever had permanent settlements or a significant population
should not be given any population without new colonization roleplay.

Additionally, any system that only has a token population mentioned for mining or resource gathering probably shouldn't have a population beyond a few hundred thousand (more realistically tens of thousands). Nor should any system's population grow drastically without roleplay to support it; population booms don't happen without having made the IC news over the years. Wes asked for population trends to justify changes and those cannot happen without roleplay.
 
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