This is a really interesting weapon submission. I really like the idea.
But a few things.
Types of Pesticide
Okay, it's Minor, not Miner. I'll go in and change that after this post for you, though.
Also, I think you'll need to provide a table showing the effects on every species. What happens to Abwehrans? Misshu? Iroma? and so on. This'll be important to GM's who might be working with the Aeonic because they need some sort of quick reference as to what these things do to their PC's and NPC's.
Also, I'd like you to change Keltacide's Damage Rating from 1.5 to either 2 (which'd be understandable) or 1. Also, you should double-check the
Damage Rating Guidelines and post them in the relevant article. It's a good policy to read these over and place them where they'll be needed for easy reference.
Pesticide Delivery
My first question is "They have grenades. Do they have a launcher?" If they do and it has already been approved it should be linked into the article.
If they don't, I really believe you should invest in creating one for them. Infantrymen carrying around lethal canisters of gas without protection won't go well -- even if they're less likely to make a mistake by activating it early, dropping it etc. they'll have problems similar to grenade throwers in WW2. When someone pops the pin on the grenade and jumps up, he's shot before he can really toss it.
Other than my nitpicking of the launcher, I know it's just extra work but could you explain the method of how they arm these grenades? Is it a pin? A button? How long do they have before it detonates?
I'm also a bit confused about the
Plus-Minus X amount of Feet. Are you saying it can reach up to five feet? Or are you saying it's 0 feet?
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I think that's it for now. I really like the idea, and can't wait to see this out and about.
These submissions are
Pending.