FrostJaeger
Banned Member
@Wes and @Fred - how are the damaging effects of beam weapons handled in DRv3? Does, say, a Tier 10 weapon capable of continuously firing for 10 seconds deals light anti-starship damage every “instant” of those 10 seconds - or does the Tier 10 value describe the sum of the weapon’s output over those 10 seconds?
Based upon my personal interpretation of DRv3 (that tier values describe a weapon’s “per bullet/shot/etc.” damage) the former reading is correct, as the latter seems to be more along the lines of DRv2’s “output over 10 seconds” rule - but I’d like for an official ruling in order to avoid any confusion or drama in the future. >.<
(Please do not attempt to derail this thread, Zack, by saying that DRv3 is broken and needs to be fixed. You and I both know that this thread isn’t the place for such discussions.)
Based upon my personal interpretation of DRv3 (that tier values describe a weapon’s “per bullet/shot/etc.” damage) the former reading is correct, as the latter seems to be more along the lines of DRv2’s “output over 10 seconds” rule - but I’d like for an official ruling in order to avoid any confusion or drama in the future. >.<
(Please do not attempt to derail this thread, Zack, by saying that DRv3 is broken and needs to be fixed. You and I both know that this thread isn’t the place for such discussions.)