====Carthage Projext CP-AST-J Mk I Juggernaut Cybernetic Assault Trooper====
====History and Background====
One might consider the Juggernaut a further evolution of the ID-SOL. First conceptualized by the Committee of the Carthage Project as a partial answer to the Nekovalkyrja, this unit utilizes dead or dieing Nepleslian soldiers as its organic component. Knowing the massive, almost overcrowding conditions on Nepleslia, and their reliance on simpler technology then their enemies, the use of already trained soldiers whose lives were unduly shortened, the conclusion seemed only logical to them.
The Juggernaut was designed from its earliest conception to work alongside one or more trinity units for full combat effectiveness of both designs, the Juggernaut providing the Strength and raw firepower while the Trinity excelled in speed, agility and tactical abilities. It was thought that a team such as this would be comparable to a single combat Nekovalkyrja.
As part of the early Carthage Project personal forces draft, bodies for the Juggernaut program were easily acquired as well as the majority of cybernetic components except for the A.I. system, which was designed and built in-house at Carthage Base. Brain augmentation ranges from 25% to 100%, depending on how much of the individual's brain can be salvaged if there is damage.
===About the Juggernaut===
Standing at an average of 8 feet tall, with flexible external Durandium composite armor and cybernetic augmented strength, the Juggernaut truly lives up to its name. Common features are 2 wide-field communication antennas on the head and retractable forearm blades. The unit normally carries the larger firearms available, such as chainguns, anti-vehicle weapons, and large sniper rifles due to its immense strength.
Host subjects are selected from the stock of Nepleslians which have died within 12 hours and then the body is augmented, repaired, and then revived. After the brain is augmented with a self-replicating neural-net system which grows to replace whatever sections of brain that may have been damaged.
===Statistical Information===
*Government: Carthage Project
*Organization: Carthage Project/Nepleslian Star Army - Carthaginian Division
*Type: Cybernetic Assault Trooper
*Class: Juggernaut CP-AST-J1
*Designer: Carthage Project Advanced Cybernetics R&D Team Alpha
*Manufacturer: Carthage Base
*Production: 1,200 Units
*Crew: The Juggernaut is normally maintained by a field medic/engineer. The same Cybernetics knowledge medics use for normal soldiers can be applied to the Juggernaut. However, engineers must be specially trained to work on the unit's A.I. components in the field.
*Maximum Capacity: The Juggernaut can physically lift & carry 2 Nepleslian soldiers of average weight with its arms.
Appearance: Roughly similar to this
https://stararmy.com/starchan/character_art/src/1162133576204.jpg
===Unit Specifications===
*Length: N/A
*Width: 2-3 ft.
*Height: 8 ft. Average
*Mass: 300Lbs.
*Speeds: 25 Mph. Max.
*Planetary: The Juggernaut is designed to survive troop drops of 100 ft. The unit is also designed to survive up to four times the atmospheric pressure on Nepleslia and can also survive in space for up to 8 hours.
*Range: 6 months in non-combat.
*Lifespan: Average life span is 60 yrs.
===Weapons Systems===
*CP-MW-01 Fist of God (2):
Location: Knuckles
Primary use: anti-personnel
Secondary use: demolition or anti-light armor
Damage: Heavy-moderate depending on target
Range: close
Rate of fire: Up to 1 minute or limit of internal reactor.
Payload: 1 armored knuckle per arm
Designed for anti-Nekovalkyrja primarily, these high endurance coated knuckles can theoretically allow a Juggernaut to punch through a Neko without damaging its own organic components. The fists can also be used for penetration of structures, light armored vehicles, & sheer wall climbing due to there Zanarium composition.
*Retractable Zanarium Blades (2):
Location: Forearms
Primary Purpose: Anti-personal
Secondary Purpose: Climbing
Damage: Moderate to severe.
Range: close.
Rate of Fire: N/A
Payload: N/A
General purpose anti-personal melee combat blades, 1 in each arm, which are normally, retracted flush with the forearm.
Juggernauts can also carry any size firearm a normal Nepleslian soldier can and are normally assigned the heaviest firearm available to the squad.
===Defensive Systems===
*CP-PS-01 Energy Shield
The juggernaut is capable of deploying an energy shield from its shoulders and back encompasses the entire unit for up to 15 minutes at a time, requiring an hour to recharge after full shield energy expenditure. The shield is modulated to allow weapons fire to leave it while still blocking most light incoming ballistic and energy weapons fire.
The shield generator draws directly from the unit's micro-reactor.
*Body Armor: The Juggernauts body armor consists of flexible overlapping Durandium armor plates with titanium joints. This material allows for the light weight strength necessary for a ground unit such as the Juggernaut to remain tough yet reasonably mobile.
===Systems Descriptions===
*Guardian Implant (GI): The cybernetic brain augmentation/enhancement used in all Juggernauts features advanced targeting and sensory processing capability. These even help to run the brain at a faster rate then normally possible thru advanced electro-chemical stimulation. You won't find a Juggernaut making small talk, whereas it excels at aggressive combat.
These implants also instill priorities upon the host mind, focusing it on its duties and objectives and tailoring the mind towards loyalty to Nepleslia and the Carthaginian cause. The GI can also be further customized to mission specific requirements by a certified technician. Also after each mission, mission specific & performance data are downloaded and can be reviewed.
*Atlas Package : The Atlas Package includes increased cybernetic enhanced strength, Primary and secondary (redundant) life support systems. Artificial muscle augmentations and metabolic enhancers are also installed as part of the package. All Juggernauts are fitted with these at production time.
The package also encompasses the unit's self contained suit, which is fully compliant with existing NBC standards. The suit contains enough air for 8 hours and has an advanced compact filtration and recycling system, in addition to CO2 scrubbers.
(OOC) DOMO ORIGATO MR. ROBOTO!
This page written by Zachary T Carpenter using the template designed by Wes Davis. Copyright ©2006 StarArmy.com
Last revised 3/15/2007
====History and Background====
One might consider the Juggernaut a further evolution of the ID-SOL. First conceptualized by the Committee of the Carthage Project as a partial answer to the Nekovalkyrja, this unit utilizes dead or dieing Nepleslian soldiers as its organic component. Knowing the massive, almost overcrowding conditions on Nepleslia, and their reliance on simpler technology then their enemies, the use of already trained soldiers whose lives were unduly shortened, the conclusion seemed only logical to them.
The Juggernaut was designed from its earliest conception to work alongside one or more trinity units for full combat effectiveness of both designs, the Juggernaut providing the Strength and raw firepower while the Trinity excelled in speed, agility and tactical abilities. It was thought that a team such as this would be comparable to a single combat Nekovalkyrja.
As part of the early Carthage Project personal forces draft, bodies for the Juggernaut program were easily acquired as well as the majority of cybernetic components except for the A.I. system, which was designed and built in-house at Carthage Base. Brain augmentation ranges from 25% to 100%, depending on how much of the individual's brain can be salvaged if there is damage.
===About the Juggernaut===
Standing at an average of 8 feet tall, with flexible external Durandium composite armor and cybernetic augmented strength, the Juggernaut truly lives up to its name. Common features are 2 wide-field communication antennas on the head and retractable forearm blades. The unit normally carries the larger firearms available, such as chainguns, anti-vehicle weapons, and large sniper rifles due to its immense strength.
Host subjects are selected from the stock of Nepleslians which have died within 12 hours and then the body is augmented, repaired, and then revived. After the brain is augmented with a self-replicating neural-net system which grows to replace whatever sections of brain that may have been damaged.
===Statistical Information===
*Government: Carthage Project
*Organization: Carthage Project/Nepleslian Star Army - Carthaginian Division
*Type: Cybernetic Assault Trooper
*Class: Juggernaut CP-AST-J1
*Designer: Carthage Project Advanced Cybernetics R&D Team Alpha
*Manufacturer: Carthage Base
*Production: 1,200 Units
*Crew: The Juggernaut is normally maintained by a field medic/engineer. The same Cybernetics knowledge medics use for normal soldiers can be applied to the Juggernaut. However, engineers must be specially trained to work on the unit's A.I. components in the field.
*Maximum Capacity: The Juggernaut can physically lift & carry 2 Nepleslian soldiers of average weight with its arms.
Appearance: Roughly similar to this
https://stararmy.com/starchan/character_art/src/1162133576204.jpg
===Unit Specifications===
*Length: N/A
*Width: 2-3 ft.
*Height: 8 ft. Average
*Mass: 300Lbs.
*Speeds: 25 Mph. Max.
*Planetary: The Juggernaut is designed to survive troop drops of 100 ft. The unit is also designed to survive up to four times the atmospheric pressure on Nepleslia and can also survive in space for up to 8 hours.
*Range: 6 months in non-combat.
*Lifespan: Average life span is 60 yrs.
===Weapons Systems===
*CP-MW-01 Fist of God (2):
Location: Knuckles
Primary use: anti-personnel
Secondary use: demolition or anti-light armor
Damage: Heavy-moderate depending on target
Range: close
Rate of fire: Up to 1 minute or limit of internal reactor.
Payload: 1 armored knuckle per arm
Designed for anti-Nekovalkyrja primarily, these high endurance coated knuckles can theoretically allow a Juggernaut to punch through a Neko without damaging its own organic components. The fists can also be used for penetration of structures, light armored vehicles, & sheer wall climbing due to there Zanarium composition.
*Retractable Zanarium Blades (2):
Location: Forearms
Primary Purpose: Anti-personal
Secondary Purpose: Climbing
Damage: Moderate to severe.
Range: close.
Rate of Fire: N/A
Payload: N/A
General purpose anti-personal melee combat blades, 1 in each arm, which are normally, retracted flush with the forearm.
Juggernauts can also carry any size firearm a normal Nepleslian soldier can and are normally assigned the heaviest firearm available to the squad.
===Defensive Systems===
*CP-PS-01 Energy Shield
The juggernaut is capable of deploying an energy shield from its shoulders and back encompasses the entire unit for up to 15 minutes at a time, requiring an hour to recharge after full shield energy expenditure. The shield is modulated to allow weapons fire to leave it while still blocking most light incoming ballistic and energy weapons fire.
The shield generator draws directly from the unit's micro-reactor.
*Body Armor: The Juggernauts body armor consists of flexible overlapping Durandium armor plates with titanium joints. This material allows for the light weight strength necessary for a ground unit such as the Juggernaut to remain tough yet reasonably mobile.
===Systems Descriptions===
*Guardian Implant (GI): The cybernetic brain augmentation/enhancement used in all Juggernauts features advanced targeting and sensory processing capability. These even help to run the brain at a faster rate then normally possible thru advanced electro-chemical stimulation. You won't find a Juggernaut making small talk, whereas it excels at aggressive combat.
These implants also instill priorities upon the host mind, focusing it on its duties and objectives and tailoring the mind towards loyalty to Nepleslia and the Carthaginian cause. The GI can also be further customized to mission specific requirements by a certified technician. Also after each mission, mission specific & performance data are downloaded and can be reviewed.
*Atlas Package : The Atlas Package includes increased cybernetic enhanced strength, Primary and secondary (redundant) life support systems. Artificial muscle augmentations and metabolic enhancers are also installed as part of the package. All Juggernauts are fitted with these at production time.
The package also encompasses the unit's self contained suit, which is fully compliant with existing NBC standards. The suit contains enough air for 8 hours and has an advanced compact filtration and recycling system, in addition to CO2 scrubbers.
(OOC) DOMO ORIGATO MR. ROBOTO!
This page written by Zachary T Carpenter using the template designed by Wes Davis. Copyright ©2006 StarArmy.com
Last revised 3/15/2007