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[Carthage] Stellar Road Class Expeditionary Cruiser

I didn't see anything in the Aether wiki entry that says this widespread energy can only be used by yamatai.
 
I already put a link in this thread that showed the restricted tech. Did you see it?

I meant to look at other starships. See what other weapons they use. For instance, torpedoes are in vogue again.
 
That's correct. Aether generators, if you can buy or replicate the technology, are not restricted. Using aether for weaponry is restricted.
 
Okay, you don't seem to understand the seriousness of aether weapons, so I'm going to help out here.

Aether weapons aren't just really destructive weapons. Oh no. That would be too easy. Basically, anything touched by an aether weapon is erased from existance. Literally, when something is destroyed with aether, there is less matter in the universe. Total annihalation of matter. And what happens when you get annihalated matter? You get a huge release of energy - meaning, not only have you destroyed matter, the energy released by that destroyed matter damages things around it.

Now, you may be thinking, 'Big deal. Antimatter does the same thing.' But antimatter has quite a few things going against it - it's scarce, hard to produce, and difficult to handle - much less deliver to your target. It also has a tendency to blow up in your face.

Not so with aether. Aether can't blow up in your face because it doesn't exist until you call upon it. The delivery system is much smaller and less prone to failure - the standard weapons on Yamatai power armors are all aether-based. And aether isn't scarce because it exists everywhere, all the time.

Now do you realize why aether weapons are restricted?
 
And on FM's well-written note, that's also why you don't want them -- aether leaves a trace, a trace that can be tracked, and if Yamatai tracks it back to you, your entire corporation goes up in ... well, nothing. Yamatai would probably level that kind of punishment on Nepleslia, if they were in a position to. They'd at least negotiate to retain dominance over the weapon delivery.
 
Excellent points. Allow me reinforce them:

This is the treaty Nepleslia has with Yamatai.


...to which Master Admiral Robert Davis and Emperor Blackman of Nepleslia have agreed to and have not asked for renegociations.

Restricted Technologies include, but are not limited to: Nekovalkyrja, HSCS, TDD, RDD, WARMS and like devices, Aether Weaponry, Transposition Cannons, Scalar Weapons, ST/SS Tech, Technology involved in the creation of Zesuaium, Interdictor Devices.

So... yes. You don't even have Nepleslia on your side with this Razeal. Not only might you invoke Yamatai's ire (and they will find out), but Nepleslia won't give you any backing and no corporate agency or well-to-do rich businessman using his brain would be in his right mind to oppose this and be in trouble from two fronts; your side and the other side.

Not to mention purposely building a fleet of warships competitive with the technology Yamatai has for the purpose of trumping/exceeding it goes against the second article of the treaty.

Of course, this might not concern you directly... but it is still important to take into account: there are harsh consequences that could come of your ship designing and implementation.
 
Well, the reason they're restricted is because they'd be really dangerous in the hands of pirates -- in the YSE/NSE's eyes, only military ships should have them.
 
Well I settled on quantum destabilization technology.


How's that sound?
It's either that or dimensional rift cannons =D
Unless I can find something else.
 
"And leaves or no residual trace?" How terribly convenient.

Also, would that technology need to be approved separately?
 
Though technology has been approved seperately in the past I don't belive there has ever been a need to approve technology seperately before it can be put on a ship. Usually if there is new tech on a ship that is unapprovable the entire ship is left unapproved.
 
Doshii Jun said:
"And leaves or no residual trace?" How terribly convenient.

Also, would that technology need to be approved separately?
Well you said aether leaves a trace? what do you want me to use, BB guns?
 
I'm just saying that this is a tech we've not used in the SARP before, and on top of that it's untraceable. Would you have thought of that if I hadn't brought it up?
 
Nope, probably not. Of course the Perry got approved with aether type tech, so...
I am so confused.
Would anti-matter weapons be better?
 
But quantum type weapons aren't, even thou as far as physics they are a step or more below aether/ zero-point energy?
 
I think what Jake's saying is that instead of reinventing the wheel, you should stick with what is already available.
 
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