Kai
Retired Staff
I have noticed that there's some wild inconsistencies on how products are priced on SARP I know in the past there was a push for a while to make products attainable for player characters, which artificially drove certain prices down, but considering that banking institutions and loans exist, the pricing realistically shouldn't have to be low for PC's to be able to attain/acquire them.
While I don't have the time right at this moment to build a suggested list of pricing categories, I would like to work with members of the community to build such a list- essentially a list of item categories and what the general pricing of an item in that category would be. this, of course being broken down to account for things like size classes and usage cases, as something like a Freighter and a Warship might be roughly the same size but they should have wildly different prices due to one being a box with engines, and the other being a high tech armored shell covered in guns and with berthed craft and higher crew needs, for example.
Essentially, I'd like to get together with the community and put some work into making SARP's make-believe economy a bit more believable.
While I don't have the time right at this moment to build a suggested list of pricing categories, I would like to work with members of the community to build such a list- essentially a list of item categories and what the general pricing of an item in that category would be. this, of course being broken down to account for things like size classes and usage cases, as something like a Freighter and a Warship might be roughly the same size but they should have wildly different prices due to one being a box with engines, and the other being a high tech armored shell covered in guns and with berthed craft and higher crew needs, for example.
Essentially, I'd like to get together with the community and put some work into making SARP's make-believe economy a bit more believable.