Gabriel
🎖️ Game Master
I know that with the current DR system that rapid-firing weapons (such as machine guns) have a DR equivalent of hitting a target over a certain period of time. My question is, is there a standardized time set for the damage?
For example: If the DR of a machine gun was 4PDR, how much time of hitting the target would it take to do that 4PDR.
Something in my mind says it's standardized to 5 seconds, but I also think it might be 3 seconds.
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*Note: This section assumes that answer to the above question is 5 seconds. If the correct answer is not 5 seconds then change the math accordingly.*
Secondly, does damage multiply evenly when a high damage round at a high rate of fire? If I find a way to take a 2 ADR weapon and alter it to fire at 3 rounds a seconds for 5 seconds, would that weapon now do 6 SDR of damage? (2 ADR * 3 rps * 5 seconds = 30 ADR = 6 SDR)
I'm assuming that the above logic is incorrect, and was mostly wondering what alteration to damage would be for such a weapon.
For example: If the DR of a machine gun was 4PDR, how much time of hitting the target would it take to do that 4PDR.
Something in my mind says it's standardized to 5 seconds, but I also think it might be 3 seconds.
------------------------
*Note: This section assumes that answer to the above question is 5 seconds. If the correct answer is not 5 seconds then change the math accordingly.*
Secondly, does damage multiply evenly when a high damage round at a high rate of fire? If I find a way to take a 2 ADR weapon and alter it to fire at 3 rounds a seconds for 5 seconds, would that weapon now do 6 SDR of damage? (2 ADR * 3 rps * 5 seconds = 30 ADR = 6 SDR)
I'm assuming that the above logic is incorrect, and was mostly wondering what alteration to damage would be for such a weapon.