HotelKilo
Inactive Member
I've been trying to come up with an idea for a plot to run in Open RP, and I think I've got it.
You ready?
Can a plot focused on moving crates of stuff (not a technical term) to places (not intended to be astrographically specific) actually be interesting? Is there enough conflict to keep players engaged? I hope you're willing to find out because I'm willing to try it with the YSS Fukuroi.
My inspiration is drawn partially from Adm. Dan Gallery's Cap'n Fatso series, repeat viewings of the movie Mr. Roberts as a kid, and The Caine Mutiny, as well as, of course, existing SARP canon.
The crew will have more time in 'civilized' ports then a lot of combat vessels, but there's an ever present danger when operating alone in support of the fleet, especially over the lengthy distances to be expected in the Kuvexian War. There will be plenty of chance for inter-character interaction (and drama) as well as the possibility of more traditional combat. So, as hokey as it might sound, expect some comedy, some tragedy probably, and possibly high action. Don't expect recognition.
My hope is that if the plot is successful at all, we will be able to visit with/support various other SAOY active plots and take part in faction-wide events.
You ready?
Can a plot focused on moving crates of stuff (not a technical term) to places (not intended to be astrographically specific) actually be interesting? Is there enough conflict to keep players engaged? I hope you're willing to find out because I'm willing to try it with the YSS Fukuroi.
My inspiration is drawn partially from Adm. Dan Gallery's Cap'n Fatso series, repeat viewings of the movie Mr. Roberts as a kid, and The Caine Mutiny, as well as, of course, existing SARP canon.
The crew will have more time in 'civilized' ports then a lot of combat vessels, but there's an ever present danger when operating alone in support of the fleet, especially over the lengthy distances to be expected in the Kuvexian War. There will be plenty of chance for inter-character interaction (and drama) as well as the possibility of more traditional combat. So, as hokey as it might sound, expect some comedy, some tragedy probably, and possibly high action. Don't expect recognition.
My hope is that if the plot is successful at all, we will be able to visit with/support various other SAOY active plots and take part in faction-wide events.