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Exocorp Technologies, Technology List.

Skhaal

Inactive Member
Alright, I've decided it would probably be a good idea to just submit all technology under one thread. It would save up space and make it relativly easy to use this for reference after a bit of technologies have been submitted and aproved or disapproved. If something is approved a new thread could be made in Approved submissions and just copy and paste the approved tech into that thread, simple right? However if anyone has a problem with this I shall change it at once.

Exocorp Technologies Enhanced Anti-Proton Shock Cannon (EASC): A weapon created for the sole purpose for damaging whatever might stand in it's way. The cannon has two modes, Burst and Condensed. Burst projects a series of rapidly moving and unpredicible bursts of separate energy beams moving in a static discharge such as common electric discharge. These all upon contact break up the molecular make up of whatever they contact within 1.5 inches of their impact on whatever target was hit and within that range gets the Proton makeup severed into the basic elements it is composed of. The second mode has the individual coils that constantly generate the energy to rearrange into a circular, closely knit circle of generating energy. Then a larger cylinder slowly moves up and 3 feet ahead of the circle of energy emitting coils which then attracts the energy into the barrel by a weak magnetic field that feeds the energy into the barrel and can then be used to fire a great more deal of energy in a concentrated area which is very effective against organics and as a sniper weapon. This weapon is still in testing stages and currently has 5 operational prototypes ready for Mecha testing as soon as possible.

Primary Purpose: Anti-Power Armor
Secondary Purpose:Anti-Personnel
Damage: Heavy
Range: (Uncertain, Will add this as soon as possible)
Rate of Fire: Burst; 60-70 Moderate individual rapidly moving bursts of energy in a continuous stream of fire. Condensed; 1 Heavy condensed stream of energy capable of being lethal to organics only if struck in vital areas precisely but a chance of survival still exists if something disrupts the stream such as nearby barriers or power armors.
Payload: Effectively unlimited. If Generator is present and working.
 
The coils seem like a very easily damaged component, if they have to stretch out so far ... and do you mean this weapon to shatter molecular bonds? If so, you should state that. Nuclear fission is bad. *grins*

EDIT: Anti-proton? As in electron? Or is there such a thing as an "anti-proton?"
 
I was talking with Osu when he gave me 'Anti-proton' proton is basically a molecular compound that makes up much material and even living things. such as lets take lead. It would break up it's molecular compount into the basic elements it was composed of basically forcefully tearing appart material withint a 1.5 inch radius of impact. I will also add coil shielding that includes coils with 3 rounded plats on them. The plates would be able to move over and create a cylander and create a gun-like cannon instead of a coil and fire condensed shots.
 
Ack, I was just using it as Anti-proton to mean it would simply dis-assemple molecular compounds. Perhaps I should name it Anti-Molecular Compound, But that doesn't sound as good...
 
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