Samuraipizzaman
Inactive Member
This is an Abwehran character for the up and coming plotship:
https://wiki.stararmy.com/doku.php?id=ch ... e_schoneit
https://wiki.stararmy.com/doku.php?id=ch ... e_schoneit
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It said that she likes men but doesn't want to settle down and have a family as of yet. Yeah I know I did read the Wiki lolScot said:Personality- Ok, she hates men, but does she hate girls too? This feels more like a Dislike than belongs to personality. Also note that snipers work in pairs typically, one shooter and one spotter. I won't sweat that detail considering the plot you're going to be in however.
I know I was planning on working on that, but it felt like the Culture aspect took a lot from what I was going to say lol. And my reason is similar to yours.History- Feels very barebones, so skinny in fact it's hardly a paragraph long! Perhaps establish a reason she is a lone wolf, or a reason for joining the military.
My character for instance was annoyed by her family and so joined the military to get away from them.
I did do the skills on the link but I felt that Rouge(stealth) and Military(Camouflage) should be combined into one. I agree with your opinion on leadership however i think Survival and Stealth/Camouflage are two entirely different skill sets and should not be combined.Skills-
Please check this wiki link, it shows a list of professions and one of them is the sniper.
https://wiki.stararmy.com/doku.php?id=ab ... tte#sniper
Also if you were trained to be a sniper leader, your rank would be too low I believe (I'll let Commander decide on that) though honestly I would hope you use your remaining skills on making your character the way you want her, rather on combat skills you may or may not need. I suggest not being a "sniper leader" since it will probably not fit in the confines of the plot that you will be entering, which will feature one player squad, and not focus solely on sniping (such as boarding a ship isn't going to require too much sniping).
My suggestion is take out leadership, and merge the two militaries. You only need one military, then list the things under it your good at. If you have looked at the wiki link I gave you, you will know what one of those things are going to be. This will give you 2 free spaces to play with, try to use one of them to define your character, rather than just the career.
Problem is she is only 7 years old in AY so she isn't old enough to have seen much of anything.Revolver said:How did she live through the events she did?
Abwehran Commander said:The help being a few links to pages that could aid in building your character:
Pre-RPG History: This page should help with history development since it points out major events during a period of time the character would be alive in. Of course, it would only be the end part that should affect Feperte.
Nightwalkers: The Nightwalker page has a lot of cultural information that could aid you in both personality and history. If you need some ideas, you could always glance this over.
Basic Skills: I'd also like to point out that you are missing some of the basic skills all Abwehran Soldiers are required to have. You're the second person this has happened to, so I should probably highlight it out a bit more.
Anyway, I hope the information provided will be helpful.
Samuraipizzaman said:Scot said:I did read all of those Wiki's before making my character, and I understand that personality and History needs to be fleshed out and that is what I'm doing, but I do not see the missing required skills.
She does have interest in men. I have said that twice now. However currently(since she is busy with her military career) she isn't going to get married.Doshii Jun said:She has no interest in men, or a family ... but she wants to get married as soon as she can to her spotter?
I'm forced to agree with Revolver here. This is a pretty light bio for a veteran. And seems primarily to be nothing but a fighter character.