"Fog of War"
Although areas of the SARP which have not yet been or mapped obviously exist, there is a need to be able to talk about them and eventually visit and expand upon the setting which will encourage players to go to planets more often.
The idea of the Fog of War methodology is that these places do exist and information to make players able to visit and roleplay in these environments should be provided on demand by more experienced roleplayers on request.
If in the event a location is to be visited, any noticeable traits (for example architecture) or anything particularly outstanding (a nearby enemy factory or a club which is to be visited) might be submitted so players are able to return to the place accurately.
If the place has already been visited, observations may be added under a "amendments & observations" section (for example, noticing factions of a clan, damage, a particular store which was pleasant and so forth).
While the Fog of War would not be strictly enforced, it can be considered a sort of advertising and makes it easier for players to return to a location if they do so on a regular basis which creates a drive for GMs and players to add to the amendment section in a character-based format (for example: "I saw X. I thought Y. I considered Z.").
In the event players own a structure (for example a ship, apartment complex or something similar) it would be a good idea for players to create a basic layout map from which players who visit these places will be able to navigate without seeming hopelessly lost.
These locations would be added under the Wiki though the syntax and particular fields which need to be added must be debated so an example can be created.
This is a very experimental idea and I'd just like to see what you all think to it. We almost had something similar in a past RP and the parts we did have came in very handy for GMs and players alike.
Although areas of the SARP which have not yet been or mapped obviously exist, there is a need to be able to talk about them and eventually visit and expand upon the setting which will encourage players to go to planets more often.
The idea of the Fog of War methodology is that these places do exist and information to make players able to visit and roleplay in these environments should be provided on demand by more experienced roleplayers on request.
If in the event a location is to be visited, any noticeable traits (for example architecture) or anything particularly outstanding (a nearby enemy factory or a club which is to be visited) might be submitted so players are able to return to the place accurately.
If the place has already been visited, observations may be added under a "amendments & observations" section (for example, noticing factions of a clan, damage, a particular store which was pleasant and so forth).
While the Fog of War would not be strictly enforced, it can be considered a sort of advertising and makes it easier for players to return to a location if they do so on a regular basis which creates a drive for GMs and players to add to the amendment section in a character-based format (for example: "I saw X. I thought Y. I considered Z.").
In the event players own a structure (for example a ship, apartment complex or something similar) it would be a good idea for players to create a basic layout map from which players who visit these places will be able to navigate without seeming hopelessly lost.
These locations would be added under the Wiki though the syntax and particular fields which need to be added must be debated so an example can be created.
This is a very experimental idea and I'd just like to see what you all think to it. We almost had something similar in a past RP and the parts we did have came in very handy for GMs and players alike.