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[Galaxy Scouts] Pocket Knife

Re: [Galaxy Scouts] Pocket Utility Knife System

I don't see how all that would fit into the dimensions specified.
 
Re: [Galaxy Scouts] Pocket Utility Knife System

See, Teddo, I told you. SARP tech may be wondrous, but it's not THAT wondrous. Either make the thing considerably bigger (6 x 3 x 3 or larger) or cut back on what it contains. Even if you make it bigger you'll still probably have to cut down on its contents.
 
Re: [Galaxy Scouts] Pocket Utility Knife System

Yeah, Kai had already told me about the size issues. The parts that would seem to be the biggest issue are the scanner, battery, and plasma storage. The first two I imagine could fit with a bit of a size bump, but I'm unclear on the plasma. Can you make that anywhere near pocket knife-size? If not, perhaps have single-shot cartridges of incendiaries that the knife can fire... like matches... only burnier. :3
 
Re: [Galaxy Scouts] Pocket Utility Knife System

You could make something capable of generating a burst of plasma very small, but it seems like a needless waste of resources to start a fire. You have tons of far simpler methods to light a fire, from a electrical starter (where it just heats a wire hot enough to start something), to a electrical arc, to a simple sparker (from the complex to good 'ol flint and steel).
 
Re: [Galaxy Scouts] Pocket Utility Knife System

Galaxy Scouts' founder is Nepleslian ex-marine... he's not the most subtle creature in the galaxy. :3 My immediate thought was "PLASMA TORCH!!!!" :twisted: Flashy all the way. Forgive me, I'm a megalomaniac.

Electrical arc sounds fun. Maybe I'll try that... like a lightning bolt.....

or, the laser blade having an alternate setting, where it shoots a concentrated burst instead of projecting a stable stream.
 
Re: [Galaxy Scouts] Pocket Utility Knife System

I had not noticed it had a laser blade. If it has a laser strong enough to cut you don't need to add anything else to start fires, just have a lower-output setting for the knife to start the fires.
 
Re: [Galaxy Scouts] Pocket Utility Knife System

aye, but again, megalomaniac. I must first exhaust all of the more extravagant, more destructive alternatives. xD
 
Re: [Galaxy Scouts] Pocket Utility Knife System

How about the electric arc thing but it has a higher setting to where you could use it for interrogations. If the need arises :twisted:
 
Re: [Galaxy Scouts] Pocket Utility Knife System

"Interrogation patch: Successfully interrogate the red scum"...
 
Re: [Galaxy Scouts] Pocket Utility Knife System

You know.........


that's not a half bad idea. As a matter of fact, they could use something for the possibility of being attacked by native species. Super-tazer :3
 
Re: [Galaxy Scouts] Pocket Utility Knife System

It's gone through a good deal of editing, up for further review.
 
Re: [Galaxy Scouts] Pocket Utility Knife System

Yeah, but I did add the 'arc lightning' as a taser never know when a rankor will sneak up on you... *Force lightning*



...sorry, Force Unleashed reference...
 
Can you post a DOGA model of this? I'm still finding it hard to believe all this could fit in the alloted space, and would like to see how it all goes together.

Also, I'm not sure the straw thing would actually work.
 
DOGA isn't Mac-compatible. I'll try to get some sketches up of it.

Also, I expanded the size from 5x2x1 to 5x3x2. That triples the volume.
 
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