Hmmm...possible....but to make a large ship with such materials would be an undertaking...Still, it might be worth pursuing, given the Centrimine system it uses, and the fact her niche, molten matter mining, is largely unexplored.. I'll keep writing up a bio for it and we can see where it'll go from there.
Edit: I'll post what I have so far on the Hikari, though I am still trying to work out the FTL and shielding systems. Some snippets of Vampire data are still in here, either because they work or I'm not sure what else to use. Some previously Yggdrasill specific tech is there too, but that is less likely to be removed. I think I need some knowledge about designing systems OTHER than weapons, such as shielding and propulsion to name a couple. For the FTL, my target speed is roughly 2x that of the Vampire/Yggdrasill type, 131,400c (0.25LY/M, 15LY/H).
After reading it, I'd like suggestions, especially ones that involve using the two centrifuges to augment FTL or Shielding. They are near the center of the ship, and rotate in opposite directions at high speed, and might have some effect on shielding of certain FTL propulsion systems. (I've heard that a rotating body alone has its own effects on space-time.)
Here's what I have so far for the vessel. I do not know if I will seek immediate approval, as the ship might not be introduced for some time, at least until my IC character attains the need and experience to design her.
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http://i2.photobucket.com/albums/y30/MM007/Hikari/hik1.png
Designer: Yuki Toshiro
Mining Vessel Hikari
History and Background: Yuki Toshiro, having designed a vessel named the Yggdrasill, showed a modest skill for implementing novel ideas without using extensive resources, as well as fairly simple and reliable technology. The Hikari continues this trend. The Hikari gets its name from the light of a star, which it is designed to be in close proximity to, closer than most other ships. Hikari, like the Yggdrasill, is meant for navigating in relatively close proximity environments, though with asteroids rather than debris and wreckage. Unlike the Yggdrasill, the Hikari is large and can not avoid all objects. Due to this, she has a more modular shielding system/matter direction system available to avoid collisions. Even if a collision occurs, Hikari's hull is designed to take matter impact and heat well, so heated matter, the kind she is more likely to encounter, does relatively little harm, especially if the heat has molten said asteroid and reduced its density.
Also, where the Yggdrasill class has the Grappler system, where the Hikari class has the Centrimine system. This simple yet versatile system uses heating elements and centrifugal force to take in molten matter (and small bits of solid matter which can be melted) through the nose of the craft, and separate it using fast moving, super heated centrifuges around the main body of the ship. Finally, the separated matter is sent to the rear area of the ship and cooled into bars or whatever storage method is prudent and available. The side barrels can do the same thing on a smaller scale, though there are grinders for larger pieces of matter, and more modular.
Furthermore, due to the nature of the ship, there are two modes, B (Battle) Mode and M (Mining) Mode, for the ship's operational status. In each mode, the "barrelsâ€