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Thanks for the tips, i'll get on making those edits.
I imagine it will be somewhat difficult, but even though he is a new character i still wanted him to have some flavour, coupled with the tips i read on making your character a fresh, imperfect and unpolished recruit, i kind of just stumbled upon a story about a guy with issues.
Can i just ask, how standerdized do my skills have to be?
Well for your four core ones you can refer to the boilerplate for what a recruit would have after completing training. After all they wouldn't let you graduate without meeting the standards for these skills.
I have expanded on his psychological characteristics in order to flesh out the character and make more sense of his purpose and benefit to the marines, the previous version i felt made him out to be something of a burden, this time around i feel it highlights how his negative traits can potentially be transformed into something much more useful.
Feedback would be great. I'll have time to tinker with this as Fian has asked me to wait a little while others are introduced into the plot before me, which is fine, i can use the time to build up my player and character profile, as well as read up on the briefing and A side like you suggested, Fian.