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Approved Character Karl Hadgard

Sgzyr

Inactive Member
Name: Karl Hadgard

General Information
Species: Kodian
Gender: Male
Age: 39

Family/Creators:
Father: Josef Hadgard (Alive)
Mother: Katalina Hadgard(Alive)


Faction: Currently unemployed
Occupation: Infantry
Rank: N/A
Current Assignment:

Physical Characteristics

Height: 9 feet, 5 inches
Weight: 1087 pounds

Build and Skin Color: A strong muscular build and white fur.

Face and Eye Color: Scar running from top of his skull to about a quarter of an inch over his right eye, both eyes are black.

Hair color and Style: Short trimmed fur.

Psychological Characteristics


Personality:Focused and determined on the task at hand. Karl often finds himself wearing a "mask" of kindness and good will towards others so others do not discover his less amicable side, a brutal and relentless monster. He will always be the first one to volunteer for a tough assignment as long as it comes with a goodpayoff. Obsessed with gaining and holding cultural artifacts along with valuable ore.
Likes: Tobacco, fleeting wordly possessions, unique cultural artifacts and torture.
Dislikes: Returing from a job without any "loot".
Goals: To retire alive and comfortably.

History: A superb student during his early years, Karl was near the top of his class in all subjects. A strong sense of racial pride and a love of self-defense, he attended the Gashmere Military Institute. During his stay in the Gashmere Military Academy, Karl had many horrible classmates who often mimicked him and made fun of him daily. One day when he was out with one of the classmates that participated in such games, Karl snapped, his inner beast released. He turned upon his classmate and beat him over the head with a rock. After many hours of long, excruciating pain he made his classmate go through, he finally drove a wooden spike through his classmates, heart ending his life. Since then, he has enjoyed causing pain to people who are weaker to him in private. Over his stay in the military, several soldiers went missing while out on wilderness missions, with no explanation to what happened to them, presumed K.I.A.

After many long years of rigid study and trials, he graduated and took his commission as a member of the Gashmere Naval Marines. Also, during his tenure in the military, Karl lead several brutal boarding actions, one of them which resulted him almost being killed when a pirate attacked his face with a vibroblade. Luckily, the pirate was shot in the back by one of the marines under Karl's command before and serious damage was done, he still wears the scar with pride today. After serving a seven year stint in the military, Karl quit citing personal problems with command. Since then he has only worked for his own personal gain.

Skills:

Communication: Karl is familiar with basic radio operation and procedures and can make transmissions to and receive transmissions from other characters through headsets, starships, power armor, and shuttles in both combat and non-combat conditions. He is fluent in German and English.

Fighting and Physical: Conditioned since a teenager to a military officer, Karl has received over a decade of military training that including many years of self-defense courses. He is skilled in fighting in zero gravity, low grav, high gravity and normal gravity conditions. He is trained to use a wide variety of energy and gas propelled weapons, along with knives and blunt objects.

Mathematics: Karl has received basic mathematics training, to including up to algebra and trigonometry.

Leadership: Though never an amazing combat leader, Karl was never one to snap under pressure in the heat of battle. He has had experience leading up to a company sized group of soldiers in non and combat situations. He is a kind leader, but brutal when it comes to mutiny or failure to complete orders.

Vehicles: Karl has been trained and is able to drive/pilot most trucks, off road vehicles and hovercraft.

Survival and Military: As part of his military training, a group of cadets including Karl were forced to live in the wilderness for a year. Thus, with Gashmere's cold climate he is able to build shelter, locate sources of water, camouflage himself from prey and hunt down food.

Information Technology: Karl is able to operate most computer systems with ease along with searching for information on them. He is still trying to learn the Kessaku OS.
 
Approved. That's a big dude!
 
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