Fred
Retired Staff
This submission was approved by Wes, but adapted to be used on the YSS Sakura and all it's sister ships of the 1C2 variant. Since Wes expressed misgivings about how the original version functioned (as in more like a shuttle than an actual lifeboat), I'm leaning upon making the version he uses be the 'official' one.
The description Wes wrote on the Sakura went like this:
This model can likely be used on other ships, even if its made for the Sakura gunship (notice the S3 in the nomenclature).
What follows after is my original submission, which I will keep to have things in context - but it should no longer apply.
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Type 29 Star Army of Yamatai Escape Pod
About the Ke-XS-2900es Escape Pod:
With the advent of integrated craft such as the Yuuko-class Gunboat what could serve both as autonomous spacecrafts and as back up systems for the ship's they were attached to; SARA devised a new breed of escape pods whom could boast nearly as much autonomy as current power armor technology would allow as well as make the pods themselves suitable backup systems (battery and electronics) to support their attached mother ship in case of catastrophic systems failure. While bulkier than the pods designed in YE 26, the new Type 29 Long-Range Stealth Escape Pod puts this extra bulk to good use as it both as part of a larger ship and as an independant emergency vessel that could better guarantee the survival and safe retrieval of it's occupants.
Organizations Using This Vessel:
Class: Ke-XS-2900es
Designer: KFY and SARA at Yamatai
Manufacturer: Star Army of Yamatai Iori-class Star Fortresses.
Production: Part of a YE 29 refit on most applicable Star Army of Yamatai vessels.
Crew: Up to 6 human-sized people can be accomodated (and seated).
Maximum Capacity: Up to 10 can be accomodated (with very cramped accomodations - pod resources will be disminished proportionally to the extra occupants)
Appearance: Main section is an inverted pyramidal shape with a cut off point which is 3m high with an hatch (which opens outward) on one of it's 3 faces on it's side. Each edges on it's sides are beveled and have a 3.5m long winglet which extends down; the winglet includes landing gear and maneuvering thrusters. Typical Star Army of Yamatai color scheme with ship identification, escape pod number and collision lights. There are two small windows on each side of the hatch and another slightly larger one toward the slightly rounded top of the pod (it's 'front' while navigating in space), all with metal shutters in case they are compromised.
Armored Hull: The key substance that makes up the 10 centimeter-thick hull of the escape pod is Yamataium. The frame of the pod is made of Zesuaium while armor plates are made of Xiulurium-coated Zesuaium and Yamataium. Zesuaium and Yamataium's main vulnerability is to antimatter weapons. The escape pod has three small transparent Zesuaium windows with safety shutters.
Type-29 Airlock Hatch: The Type 29 Escape pod has an outward opening hatch with an atmospheric-containing screen that allows passage of passengers in an out without compromising the life support of the craft and the other passengers in it (much like rapid launch bays). The pod's airlock is also compatible with Type 28 and 29 mounting ports and umbilical airlocks as well as sporting a ramp for passengers to descend when the craft is set down.
Conformal PSC Device: The PSC is a form of psionic and telepathic protection, capable of nullifying all such activity. The device can selectively allow channels to permit secure telepathic operation and to maintain communication even under psionic attack. The PSC devices also negate 'magical' attacks and effects. This PSC is safe enough to remain active at all times, unlike older "ADN" devices. The field generated by the PSC protects the entire pod, and extends only two inches out past the surface of the fraft (thus, it will not create an obvious psionic "dead zone".
Self-Destruct: Although the Type 29 Escape Pod lacks an outwardly destructive self-destruct system, the craft can still be rendered useless by having it's nodal system turn on itself and cripple all the electronics and systems inside it, along with burning out the capacitor cells - until the point where it is but a useless hunk of metal. Any and all organic matter (including the pods occupant if any remain after the sequence is triggered) inside will be consumed. Any data stored in the BIES will be non-recoverable.
Backup Integrated Electronics System: The BIES system, based on the same concept as the MEGAMI quantum computer, is a network of sensors, communications, and fire control all built around a small centralized computer system. BIES is a subordinate replacement system, even inferior to the AIES; but designed to both operate the functions of an escape pod as well as serve as a backup computer system for the escape pod's mother ship in case it's main computer system goes offline for the proper operation of important internal system solely dependant on -IES computer functions.
The heart of the integrated electronics suite is a tiny, but advanced, quantum computer, capable of performing super-high-speed data-churning and possessing untold memory. Quantum computers, unlike old computers which could only process 1 and 0, can process an effectively infinite range of digits, making them awesomely powerful. In addition, the system's sub-particle memory system allows for truly magical storage and access speeds. Kessaku Anri and her company, Kessaku Electronics Systems Corporation, designed the system.
The Backup Integrated Electronics System is part of the PANTHEON (Projected Access Nodal Transuniversal Heuristic Electronic Operations Network) command and control system.
Communications: The BIES comes equipped with a multi-channel wide-band array that gives both security and versatility. Among the types of communication supported are radio, laser, subspace, and hyperspace. Communications can be secured using Quantum Encryption technology, which (due to the Heisenberg Uncertainty Principle) allows the system to detect any monitoring attempts and counter them. Communications Systems of the BIES include:
Combined Distorsion Drive: The pod uses a combined field system. In effect, the CFS sustains a small "pocket universe" around the vessel by nesting electrogravitic and electrostatic fields. The Type 29 escape pod's combined field serves for FTL propulsion and stealth; and is active while such propulsion is needed (only when the pod is launched).
Propulsion: The pod propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. This allows the armor to travel hundreds of times the speed of light. Distortion based systems allow the pod to stop or move nearly instantly because the armor has not "moved" in the traditional sense.
Capacitor System: While lacking an aether generator of its own, the Type 29 Escape Pod does possess an array of highly reliable aether capacitors similar to those introduced in M4 Sylph power armor that can store enough power to guarantee the pod running to it's full capacity for up to 10 days of continuous exertion after which it's systems will shut down. Alternatively, the pod can be maintained in a 'sleep mode' while it's passengers are under stasis or when only navigating at STL speeds, and can function with it's life support properties only for up to 20 years before power is entirely depleted. The amount of power left in sleep-mode is proportional to the amount of power left in active mode, meaning that if the pod was running is CFS actively for the equivalent of 5 days, only 10 years would remain for when the pod would be in sleep mode.
The description Wes wrote on the Sakura went like this:
Ke-S3-X2900 escape pods are hexagonal in design, with a dome-shaped armored shield on top and engines on the bottom; they contain five seats, one on each wall, with a hatch to the outside on the sixth wall. The hatch is equipped with an air containment forcefield. The pods are capable of sustaining life for 120 hours (five days), and over a century of cryogenic stasis if needed. Each pod has a homing device that must be manually activated. The pods will automatically put themselves into a safe descent if there is a habitable planet nearby (rather than burning up in the atmosphere). Unlike earlier escape pods, the Ke-S3-X2900 features a 730c (2 LY per day) drive system that will allow it to travel up to 10 light-years to attempt to reach a habitable world.
Each escape pod contains the following supplies:
- 5 Blankets
- 5 Army Multi-Species Environmental Suits
- 1 Star Army Field Surgery Kit
- 1 Star Army Survival Kit
- 75 standard Star Army rations
- 150 gallons of water in 75 2-gallon jugs
- Plenty of sealable plastic bags for waste storage, along with cleaning wipes
This model can likely be used on other ships, even if its made for the Sakura gunship (notice the S3 in the nomenclature).
What follows after is my original submission, which I will keep to have things in context - but it should no longer apply.
<center>* * *</center>
Type 29 Star Army of Yamatai Escape Pod
About the Ke-XS-2900es Escape Pod:
With the advent of integrated craft such as the Yuuko-class Gunboat what could serve both as autonomous spacecrafts and as back up systems for the ship's they were attached to; SARA devised a new breed of escape pods whom could boast nearly as much autonomy as current power armor technology would allow as well as make the pods themselves suitable backup systems (battery and electronics) to support their attached mother ship in case of catastrophic systems failure. While bulkier than the pods designed in YE 26, the new Type 29 Long-Range Stealth Escape Pod puts this extra bulk to good use as it both as part of a larger ship and as an independant emergency vessel that could better guarantee the survival and safe retrieval of it's occupants.
Organizations Using This Vessel:
- Ketsurui Fleet Yards
Star Army of Yamatai (Yamatai no Hoshiguntai)
Star Army Research Administration (SARA)
Yamatai Star Empire (Yamatai Hoshi Teikoku)
Class: Ke-XS-2900es
Designer: KFY and SARA at Yamatai
Manufacturer: Star Army of Yamatai Iori-class Star Fortresses.
Production: Part of a YE 29 refit on most applicable Star Army of Yamatai vessels.
Crew: Up to 6 human-sized people can be accomodated (and seated).
Maximum Capacity: Up to 10 can be accomodated (with very cramped accomodations - pod resources will be disminished proportionally to the extra occupants)
Appearance: Main section is an inverted pyramidal shape with a cut off point which is 3m high with an hatch (which opens outward) on one of it's 3 faces on it's side. Each edges on it's sides are beveled and have a 3.5m long winglet which extends down; the winglet includes landing gear and maneuvering thrusters. Typical Star Army of Yamatai color scheme with ship identification, escape pod number and collision lights. There are two small windows on each side of the hatch and another slightly larger one toward the slightly rounded top of the pod (it's 'front' while navigating in space), all with metal shutters in case they are compromised.
- Length: 4m
Width: 4m
Height: 3.5m
- Speed (STL): 0.20 light speed using sublight engines.
Speed (CDD): .20 to 365c using combined distortion system.
Speed (Aerial): 50mph (70kph)
Speed (Water): The Escape Pod can float on water with the aid of it's anti-gravity system.
Capable of atmospheric entry, but not a transatmospheric craft. The craft also has landing gear and VTOL capabilities.
Range: 10 light years, 1 per day. Crew can be kept in stasis for over 20 years.
Lifespan: The escape pod is expected to survive only one use. If ever retrieved, most likely be recycled.
Armored Hull: The key substance that makes up the 10 centimeter-thick hull of the escape pod is Yamataium. The frame of the pod is made of Zesuaium while armor plates are made of Xiulurium-coated Zesuaium and Yamataium. Zesuaium and Yamataium's main vulnerability is to antimatter weapons. The escape pod has three small transparent Zesuaium windows with safety shutters.
- Interior: The inside of the Type 29 Escape Pod consist in a triangular chamber holding a total of six seats with harness, 3 seats anchored against the side of each wall, with one wall left vacant due to it being where the hatch is. Most of the surface is covered in spartan white padding, and three alcoves on each points along with a compartment beneath each seat containing the supplies for the pod's occupants. A small control console housing the pod's BIES computer as well as a small holographic projector rises from the center of the pod's floor.
Supplies:- 90 Standard Star Army Rations
- 180 Gallons of water.
- WickedArms TA-17 survival kit
- Field Surgery Kit
- 6 Army Multispecies Environmental Suits
- Sealable plastic bags for waste storage/recycling
- 6 Blankets
- Cleaning wipes
Control Systems: The pod's operations are mostly automated from the BIES and most of it can be done by vocal or telepathic command. However, the console also provides environmental control, navigation, stealth, communication (including distress beacon activation) and systems management independantly in case of computer failure.
Type-29 Airlock Hatch: The Type 29 Escape pod has an outward opening hatch with an atmospheric-containing screen that allows passage of passengers in an out without compromising the life support of the craft and the other passengers in it (much like rapid launch bays). The pod's airlock is also compatible with Type 28 and 29 mounting ports and umbilical airlocks as well as sporting a ramp for passengers to descend when the craft is set down.
Conformal PSC Device: The PSC is a form of psionic and telepathic protection, capable of nullifying all such activity. The device can selectively allow channels to permit secure telepathic operation and to maintain communication even under psionic attack. The PSC devices also negate 'magical' attacks and effects. This PSC is safe enough to remain active at all times, unlike older "ADN" devices. The field generated by the PSC protects the entire pod, and extends only two inches out past the surface of the fraft (thus, it will not create an obvious psionic "dead zone".
Self-Destruct: Although the Type 29 Escape Pod lacks an outwardly destructive self-destruct system, the craft can still be rendered useless by having it's nodal system turn on itself and cripple all the electronics and systems inside it, along with burning out the capacitor cells - until the point where it is but a useless hunk of metal. Any and all organic matter (including the pods occupant if any remain after the sequence is triggered) inside will be consumed. Any data stored in the BIES will be non-recoverable.
Backup Integrated Electronics System: The BIES system, based on the same concept as the MEGAMI quantum computer, is a network of sensors, communications, and fire control all built around a small centralized computer system. BIES is a subordinate replacement system, even inferior to the AIES; but designed to both operate the functions of an escape pod as well as serve as a backup computer system for the escape pod's mother ship in case it's main computer system goes offline for the proper operation of important internal system solely dependant on -IES computer functions.
The heart of the integrated electronics suite is a tiny, but advanced, quantum computer, capable of performing super-high-speed data-churning and possessing untold memory. Quantum computers, unlike old computers which could only process 1 and 0, can process an effectively infinite range of digits, making them awesomely powerful. In addition, the system's sub-particle memory system allows for truly magical storage and access speeds. Kessaku Anri and her company, Kessaku Electronics Systems Corporation, designed the system.
The Backup Integrated Electronics System is part of the PANTHEON (Projected Access Nodal Transuniversal Heuristic Electronic Operations Network) command and control system.
Communications: The BIES comes equipped with a multi-channel wide-band array that gives both security and versatility. Among the types of communication supported are radio, laser, subspace, and hyperspace. Communications can be secured using Quantum Encryption technology, which (due to the Heisenberg Uncertainty Principle) allows the system to detect any monitoring attempts and counter them. Communications Systems of the BIES include:
- Radio: Full spectrum, dual-modulation; range theoretically unlimited except by interference. Practical range is short, since the waves only travel at light-speed. Frequency-hop and multi-channel capable. In order to use the secure modes of communication, correct variables must be loaded prior to battle. Such codes are changed on a frequent basis.
Subspace: Allows faster-than-light transmission. A standard means of communication; it's used for video streams. Inside the power armor's helmet, there's a small camera pointed at the pilot's face for this purpose. Not to be confused with hyperspace communications, which the escape pod lacks. The pod's CDD bubble is used as the transceiver for these communications.
Homing Device: Normally inactive, this beacon has an independent backup power supply that can keep it transmitting for up to ten years, even if the main power system is nonfunctional. If main power is available, the beacon will transmit constantly. If not, the beacon will put out a short distress message twice every two hours (five minutes between).
- Optical Tracking System (hull): Much like the NH-29S neko, the XS-2900es can see through its Active Camouflage sensors, giving it a view of its entire surroundings at all times.
Combined Distorsion Drive: The pod uses a combined field system. In effect, the CFS sustains a small "pocket universe" around the vessel by nesting electrogravitic and electrostatic fields. The Type 29 escape pod's combined field serves for FTL propulsion and stealth; and is active while such propulsion is needed (only when the pod is launched).
Propulsion: The pod propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. This allows the armor to travel hundreds of times the speed of light. Distortion based systems allow the pod to stop or move nearly instantly because the armor has not "moved" in the traditional sense.
Capacitor System: While lacking an aether generator of its own, the Type 29 Escape Pod does possess an array of highly reliable aether capacitors similar to those introduced in M4 Sylph power armor that can store enough power to guarantee the pod running to it's full capacity for up to 10 days of continuous exertion after which it's systems will shut down. Alternatively, the pod can be maintained in a 'sleep mode' while it's passengers are under stasis or when only navigating at STL speeds, and can function with it's life support properties only for up to 20 years before power is entirely depleted. The amount of power left in sleep-mode is proportional to the amount of power left in active mode, meaning that if the pod was running is CFS actively for the equivalent of 5 days, only 10 years would remain for when the pod would be in sleep mode.