SSharp said:1.) I'm still not going to allow this to be approved if it can be read as being able to go over SDR 5. I will not compromise on this.
2.) How/Why is this going .9c? We're trying to step away from fraction of c railgun speeds. .9c is far too fast, and should be changed. By the logic of your own argument Kyle, going even that fast would crack a planet like a nut. I remember rejecting this same submission for the same reason previously.
In fact, if nothing has changed since last time why should this be approved at all?
The submitted article is/has…
[ ] A general topic sentence under the title header
[ ] Artwork (illustrations are required for Starships, Vehicles, Hand weapons or Small Arms, Uniforms for military forces or large corporations and new alien species not from the race of the day CCG)
[-] Needed and/or useful to the setting
[-] In the proper format/template
[ ] Proofread for spelling and grammar
[ ] Easy to read and understand (not a lengthy mass of technobabble)
[ ] Wikified (terms that could be a link should be a link)
[ ] No red and/or broken links
[-] Reasonably scientifically plausible
[ ] Reasonably neutral point of view
The submitted article is/does not…
[-] Overpowered (or cutting tech for a faction with little or no roleplay)
[ ] Obtusely redundant
[ ] Contain copy pasta descriptions of systems or interior compartments
[ ] Unauthorized by faction managers or player-controlled corporation
[ ] Contain references to IC events that have not occurred (SM must authorize retcons)
[ ] Use second-person language (“you” or “your”) unless it is an instructional guide aimed at players.
[ ] Use bombastic language (“virtually immune,” “nearly indestructible,” “insanely powerful,” “horrible effects”)
[ ] Use an unbalanced header/text ratio (many headers but sections are one-liners)
[ ] Use major unapproved sub-articles that should be submitted separately
[ ] Lacking Detail
[ ] Images hosted on sites other than stararmy.com (Photobucket, Imageshack, etc are not allowed)
The article has…
[ ] Speeds in compliance with the Starship Speed Standard, if applicable
[ ] Damage Capacity and Damage Ratings in compliance with the DR Guidelines
[ ] The in-character year of creation/manufacture. (Should be current year. Future years not allowed).
[ ] The Standard Product Nomenclature System, if applicable.
Summary
Note here if any serious issues are present. These are the issues that will hold up approval.
** Incorrect wiki DR format. Various other issues. Refusal to cooperate
Status: Not Approved
Notes
This is completely ridiculous. You have things to fix with your submission, so fix them unless you want me to reject your crap again.
There are no FTL weapons in the SARP, other than FTL torpedoes. Torpedoes can use FTL to enter an area but their actual attack runs can only be at STL speeds.each round can be equipped with a FTL propulsion sabot,
Nashoba said:Ok, here are the issues and some of my recommendations.
Missing - A general topic sentence under the title header
Sort of - In the proper format/template headings are different but has the necessary sections.
Missing the -The in-character year of creation/manufacture
Propulsion Sabot: - This is rather overkill. The whole principle of a Rail gun is to use the gun to take care of firing the projectile. Adding thrusters and the FTL feature are just too much.
There are no FTL weapons in the SARP, other than FTL torpedoes. Torpedoes can use FTL to enter an area but their actual attack runs can only be at STL speeds.each round can be equipped with a FTL propulsion sabot,
Recommend just removing the velocity. You have already stated the range of the weapon leave that. Trying to get a projectile that large to those kinds of speeds in roughly 98 feet, is not really scientifically feasible, let alone the recoil.
Starship Combat Guide
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