Frown-chan
Inactive Member
https://wiki.stararmy.com/doku.php?id=damage_rating
I'd like to see...
"The Damage Rating (DR) system is a guideline, not an absolute rule. Actual effects of weapons on ships and such are, in the end, based on the judgments of the Game Master."
Updated to...
"The Damage Rating (DR) system is a guideline, not an absolute rule. Actual effects of weapons on ships and such are, in the end, based on the judgments of the Game Master. For automatic weapons, the system is roughly aimed at effectiveness within a small time frame, 10 seconds or so depending on Game Master's interpretation."
For clarification. DR numbers are there as a guideline, not a rule, but they do provide the players with some idea of what sort of affects their weapons would have on an NPC mecha or whatever, and I was recently told that there is an unwritten rule that automatic weapons don't deal X amount of damage per shot (which would mean that in one post, for example, the HPAR would be able to blow up a ripper), but that it's more like "per post" (in which case the HPAR would barely scratch a Ripper's shields in a single turn)
Since that's not actually written anywhere, I think it would be best to put it in the DR page so that those misconceptions don't happen anymore. Thoughts?
I'd like to see...
"The Damage Rating (DR) system is a guideline, not an absolute rule. Actual effects of weapons on ships and such are, in the end, based on the judgments of the Game Master."
Updated to...
"The Damage Rating (DR) system is a guideline, not an absolute rule. Actual effects of weapons on ships and such are, in the end, based on the judgments of the Game Master. For automatic weapons, the system is roughly aimed at effectiveness within a small time frame, 10 seconds or so depending on Game Master's interpretation."
For clarification. DR numbers are there as a guideline, not a rule, but they do provide the players with some idea of what sort of affects their weapons would have on an NPC mecha or whatever, and I was recently told that there is an unwritten rule that automatic weapons don't deal X amount of damage per shot (which would mean that in one post, for example, the HPAR would be able to blow up a ripper), but that it's more like "per post" (in which case the HPAR would barely scratch a Ripper's shields in a single turn)
Since that's not actually written anywhere, I think it would be best to put it in the DR page so that those misconceptions don't happen anymore. Thoughts?