Arieg
DEFCON Everybody Dies
Somewhat of a discussion slash progress thread which will be open for suggestions, effectively as some of you may know sometime in the next month or two a faction I've been gnawing on and equipping will be marching on Nepleslia. Considering the shape of their military inventory I figured I'd throw some new designs and updates the Nepleslian's way to keep things even and interesting capability wise along with adding some new tools to what is a dated and iffy ship stock.
As far as function and design I plan to pursue the same balance with a slant toward gun systems vs. the Pact (my faction)'s habit of rolling with guided missiles. But overall the primary target is five new ship classes listed below intended to cover the major types aka battleship, cruiser, destroyer, frigate, corvette (and possibly a fleet carrier).
YE-39 Battleship
Role - ?
Size - ?
Armaments - ?
Status - Theoretical
-
Blackjack Flight II - NSS Roulette Sub-Class Cruiser
Role - Fleet Cruiser
Size - 498 Meters Long
Armaments - Heavy Plasma Gatlings, Magma Drivers, Missiles, Torpedos, Strike Craft Complement, drop capable Marine mechanized company.
Status - Article laid down, art completed.
-
Project 0039 'Texas Hold'Em' Class Guided Missile Destroyer
Role - Guided Missile Destroyer
Size - 360 Meters Long
Armaments - Heavy Plasma Gatlings, Magma Drivers, Missiles, Torpedos, Strike Craft Complement, 80 drop capable Marines.
Status - Article laid down, art completed.
-
Project 0039 Nepleslian Multi-Role Frigate
Role - Guided Missile Frigate
Size - 180 Meters Long
Armaments - Spinal Magma Driver, Heavy Magma Drivers, Light Rapid Cycle Secondary Plasma Cannons, Missiles, Torpedos, Strike Craft Complement, 60 Nepleslian Marines
Status - Article laid down requires update to new classification, art pending update to new Nepleslian pallet.
-
Project 0039 Nepleslian Multi-Role Corvette/Gunship
(Effectively a revamped design version of the UOC's Ayana-Class Escort)
Role - Guide Missile Gun-Boat
Size - ?
Armaments - ?
Status - Art requires update, article not laid down.
Questions?
As far as function and design I plan to pursue the same balance with a slant toward gun systems vs. the Pact (my faction)'s habit of rolling with guided missiles. But overall the primary target is five new ship classes listed below intended to cover the major types aka battleship, cruiser, destroyer, frigate, corvette (and possibly a fleet carrier).
YE-39 Battleship
Role - ?
Size - ?
Armaments - ?
Status - Theoretical
-
Blackjack Flight II - NSS Roulette Sub-Class Cruiser
Role - Fleet Cruiser
Size - 498 Meters Long
Armaments - Heavy Plasma Gatlings, Magma Drivers, Missiles, Torpedos, Strike Craft Complement, drop capable Marine mechanized company.
Status - Article laid down, art completed.
-
Project 0039 'Texas Hold'Em' Class Guided Missile Destroyer
Role - Guided Missile Destroyer
Size - 360 Meters Long
Armaments - Heavy Plasma Gatlings, Magma Drivers, Missiles, Torpedos, Strike Craft Complement, 80 drop capable Marines.
Status - Article laid down, art completed.
-
Project 0039 Nepleslian Multi-Role Frigate
Role - Guided Missile Frigate
Size - 180 Meters Long
Armaments - Spinal Magma Driver, Heavy Magma Drivers, Light Rapid Cycle Secondary Plasma Cannons, Missiles, Torpedos, Strike Craft Complement, 60 Nepleslian Marines
Status - Article laid down requires update to new classification, art pending update to new Nepleslian pallet.
-
Project 0039 Nepleslian Multi-Role Corvette/Gunship
(Effectively a revamped design version of the UOC's Ayana-Class Escort)
Role - Guide Missile Gun-Boat
Size - ?
Armaments - ?
Status - Art requires update, article not laid down.
Questions?