Currently, we're pretty aware that there are hardships in being a new player here on SARP, and are all trying to remedy that. Sadly, that doesn't necessarily mean we're aware of everything that's happening either, so I made this to bring one of the issues to attention. It may be a bigger deal breaker to some more than others, and I'll be focusing on one example over others for convenience as well, so those are things to also keep in mind.
To sum it up, the characters themselves are supposed to know things that the new player may not know and/or be able to do things that said new player may or may not know about. When they act accordingly to what they do know - less than they ideally would - and it's brought up either IC or OOC, the immersion of roleplay can be disrupted, souring the experience.
A prime example would be a Neko's ability to float. We as human beings don't fly by default - even knowing their character can fly however, a new player (and many of us too) may simply have their character grab a stepping stool or ladder to reach something rather than floating up to it. Though a very powerful ability, it is not intuitive. Even when they read of it, it may be easily forgotten due to how unintuitive it is. Having this brought up disrupts the flow of things in RP - IC or OOC - as the character just did something they should have known better about. This extends to many other things in the setting too, such as our power armor. These things are far, far more capable than they are played, and are simply not used to the fullest of their abilities.
Though I now know of the problem, I have little idea of how to fix it. Several were discussed in the IRC, but I'll also refrain from putting them down here to hopefully foster more discussion. And to keep this brick wall of a post from getting any bigger.