Might be potentially opening a hornet's nest, but I'm going necro on this thread for some pretty simple reasons.
The first is that I still see some of the issues years down the road. There is more gear for ground-based stuff (which is realistic, since even in a space-age you'd never lose value of ground-craft), but there is a really hard niche for trying to find things that aren't already done and done absurdly of high stature. When a problem is still something people can relate to over 10 years later, it's concerning. The burn-rate thing isn't part of my complaint (all sites go through new people if they're good. Otherwise you have quality drop in roughly 80%. 20% tend to slip under as an exception to this), but I'm going to quickly point this out.
Making ships is ridiculous. Not statistic-wise, but without feeling like you're probably mirroring something else in some manner. There's just so much crud (finished and not-finished), it's probably almost impossible to make something fit without it being absurdly too strong or just crudely too weak. There's a lot of factions I feel (maybe I AM wrong) will simply be restrained because they'd step on toes to get stronger/change their equipment. Like if we had a faction surge in power armor technology, Yamatai would be in conflict and likely require a downgrade/different surge. I might be wrong, but this seems like the sort of reaction the site would hold toward most things right now. Equal/similar = not tolerated.
If I'm wrong, I apologize, but I figured I'd voice this here. Just trying to make sure the species had their own technological quirk was difficult and this thread makes me severely worried that I'll end up having to run stuff through a weakening gutter just to get my stuff passed.
TLDR: I'm probably just being a dolt, but I felt like voicing this. A lot of people and submissions I've seen have had me on edge about this and the necro seemed like a good time to say it.