Is this supposed to be a number of people? I don't think it makes sense at all to add a new star system of this population size to the SARP setting, considering that in YE 18, there was something like only 4 known colonized star systems in the whole setting. Also that's a population that rivals Yamatai's. Basically its seems like you're constantly trying to get on even ground with the established factions of the site, which people have spent literal IRL decades building, and whereas Yamatai is full of players the PACT is basically just you, it seems like.12,564,621,400
The opening section said:Located nearly two-hundred and fifty light years below the Western Lonely Expanse...
The opening section said:A distant colony of the Colonial Trade Pact alliance... [...] Its primary means of returning to the core worlds of the Colonial Alliance is a semi-naturally occuring stellar gate, kept safe by man made structures. With it the outer systems of their motherland can be reached within as little as fifteen days. Without and only using their shipboard FTL drives the journey can take nearly six months.
The "Ship Construction and Shipyards" section said:The largest yards, those capable of producing star system infrastructure such as station sections and capital warships, are clustered around Leningrad and Faust. However by no means are these the only shipyards, numerous smaller and moderate scale operations can be found throughout the star system with the next largest cluster being found among the moons of Helka-Alpha VI. Mostly these yards are used to replace damaged or derelict infrastructure, however they are also capable of large scale ship production and if needed be brought up to a full scale wartime production queue.
@FrostJaeger Arieg apparently can't or couldn't read that conversation.
I'd appreciate if slandering, especially when Wes comes in and even posts a meme about him being right, from you stop appearing in the NTSE. It's really just baseless lies compared to the fact that he RPs just as much/more so than Arieg. Pact also has just as many players as Elysia, AFAIK, due to the Elysian plot or two matching Pact in player count (plus future players). I actually believe it has more total players, without even having their intended plots launched. Just my observation, though, as someone who's a bit tired of the blatantly ridiculous ignoring of anything that validates opposition or criticism to submissions.I would also like to point out Frost wasn’t right here, and is largely just causing trouble. These same concerns aren’t being brought up when Elysia is expanding beyond its 0 player base. On top of that the Pact has more than enough players to meet the guidelines which anyone can quickly check by looking at their RP.
‘He’s right you know’ except anytime he posts in the NTSE, or tells players not to RP in chat.
~1 a month? He's posted more like 2~ a month. 3, technically, AFAIK with his most recent. I also confirmed that there IS an active Elysian plot almost immediately via Ascension (which is small but a plot is a plot if we're to include a 3 or 4 man plot like the one Pact has which often ends up waiting for his one post a month).There are no active Elysian plots.
Arieg has an actively running plot with more RP posts than once a month.
Frost's post rate is ~1 a month on average.
The Pact has more active players due to those players actually RPing.
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The problem right now is that Wes sees Frost posting a lot in the NTSE, and probably doesn't look all to closely because he thinks Frost is being helpful. The easy solution to this is to just hop in and point out everything Frost gets wrong. This is usually really easy as Frost doesn't seem to check the rules before posting, the latest example being not reading the military buildup limitations before making a post about how those limitations affect the IIS.
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