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Requesting Tour of Duty on YSS Aeon/Eucharis/Miharu

Postchivalry

Inactive Member
Hi!

I'm a 20-year-old university student in Sydney, and I was on Star Army for a brief stint. I'm a military buff, write a lot, watch some anime (Starship Operators and Full Metal Panic is fun), and would really like to make a home here. Specifically, I'm keen on joining the YSS Miharu, Aeon or Eucharis. They've great plot lines and sense of history. I'm very open as to creating a character. In fact, there's so much freedom and choice that I'd appreciate having to work with character/job needs.

Here is a brief example of what I can do:

"It's like the last job, all over again."

It was a tired old line, one that the Umibozu's CO delighted to pull out every time she gave a briefing on a fresh Area of Operations.

"Women getting raped, mutilated and shipped off-world for the slave trade. Warlords and militias fighting over the scraps. So on and so forth."

A staccato of high-res imagery beamed through the thick, smoke-filled recycled air. Captures of media video painted the bulkhead with the results of a planet-wide civil war that had gone a few generations too long.

"Our mission is two-fold. Firstly, we will deliver whatever supplies we have left to the Yamataian fleet detachment operating there. Our cargo is mission-critical. Medical supplies and food are, as per usual, scarce in the area of ops. Secondly, we will provide any support we can at the direction of the fleet CO."

The YSS Umibozu was a El-L1-1a Lanethron-class Cargo Ship, a real workhorse made to last. Unfortunately, like her crew, she had been forced to endure far too much. The Umibozu had a reputation for isolated tour of duties with very little creature comforts. Yet in a way, the Umibozu had earned her crew's fierce pride. Her independence from the naval mainstay and the rugged creativity of the Umibozu crew was the stuff of legend.

Case in point: Passage B-342B had been breached in a skirmish with a pirate flotilla that had bitten off more than it could chew. Usually, Damage Control (a team of one - the Umibozu's plucky mechanic, Ayami) would have sealed it off and noted it down for dry-dock repair. Unfortunately, B-342B was the only corridor to Chief Akechi Shika's improvised swimming pool; a cargo module pumped full of recycled water. Holding one's breath and crossing the passage had become a ritual for all five hands aboard, and served as an efficient if not entertaining metric by which the veteran personnel measured the fresh meat.

The high-res images kept flashing. Ugly. Shika folded his arms and shook his head. "Poor bastards."

He caught Ayami visibly flinching at the sight of ethnic cleansing up close.

New blood, Shika thought.

Cheers!
 
Welcome to SARP, Postchivalry!

You'll fit right in, I think.

Before you can request to join a plotship though, you'll need to submit a new Character to the New Character Biographies forum. If you haven't already done so, check out the Character Creation Guide. It should be able to answer any questions you have, but if you feel like something is unclear or you have any questions not covered, don't be afraid to PM me, Nashoba, Wes, or any other GM/Admin/Player.

So, have fun, make friends (which is easy here. :D ) and again -- welcome to Star Army!

Edit: Wait a minute! I do believe I remember you from way back when the YSS Nadare was still around.

In that case -- Welcome back! You'll definitely fit right in, heh.
 
Postchivalry, you sound like a very promising roleplayer and I welcome you to SARP.

I'm the Game Master of the YSS Miharu plotship. We're currently in the last mission of a campaign arc we've been following after since the plotship launched. right now, we've just begun going through the final skirmishes that will determine the success of this plotship's mission.

Unfortunately, this means it's rather later to take on new people, not to mention I'm personally not very comfortable with the idea of adding new blood to come in during the last, most difficult climatic mission. I think it's cruel to do to new players whom have not had the benefit of the formative experience given by all the previous missions - I already have some of my newer player characters persuaded they are going through a suicide mission rather than a 'very difficult' mission.

After this mission, I'm unsure of the plot's continuity, or what I will do after I properly wrap it up depending on the aftermath my players will have achieved (I've imagined a few endings, but I've no way to know what will happen until we get there).

Anyhow. I'm unfortunately going to have to point you Wes' or Nashoba's way. Still, I thank you for your interest, and hope you will find the conclusion of Miharu a satisfying read in the meantime.
 
Hey there! Good to see you made it back to the site. Thank you for giving us a second chance!

Here's a list of the Eucharis' available positions. The scientist is probably the most versatile.

We're currently sabotaging an enemy shipyard but we should probably wrap up in the next week or so and which point you could come aboard. In the time waiting we can roleplay your crew interview in advance in a side thread.
 
Thanks for the warm welcome, everyone.

SSharp, don't distinctly remember posting with you, but I remember that thread!

Fiver, thanks for the offer! But I prefer the Star Army for now.

Fred, no worries. I'll be lurking in your forum, hee.

Wes, I'm of a mind to rewrite Akechi Shika as a Chui First Officer, as there already seems to be a scientist and I'd like to fill in a gap rather than double up on a particular role. Said First Officer is diagnosed with moderate OCD (lends to making for an excellent XO, but it helps that he loves the job too), comes from a Star Army family (his father teaches at Kyoto War College, I think), is a young family man, and was a fast-tracked starship operator.

How does that sound?
 
WB Post,

Feel free to check out the Crew Roster for the Aeon, we have a few slots and the current mission will be wrapping up soon. So its a pretty good time to join.

Whichever plot you chose I hope you have fun.

Nashoba.
 
While I am looking for a first officer, I couldn't get you in that slot immediately because of rank issues. Everyone here started out as a lowly Santo Hei and has earned their way up over time. The max I can give is the much-coveted triple promotion.

Since this would be your second character (and because Brian already has his own roleplay plots so there's no rush to make his character a captain) I'm willing to bend the rules a little and take you as a cadet which would make you eligible for acting First Officer, provided my players are cool with that. Also, I want you to promise not to disappear on me like some of my previous First Officers did (Looking at you Lilly, whereever you are). You'd get a promotion after your first full completed mission. This way you're at a "starting rank" but you still would technically outrank Sune, our science officer currently acting as First Officer.

Thoughts?

(Would also like your opinion on this idea, Brian)
 
Nashoba, thanks =]

Wes, sorry, I didn't realise XO entailed all that. No problems, I'm more than happy to get onboard as the Eucharis's starship operator.

That said, if it's cool with the others, then I'm willing to take you up on the offer, Wes. (You also have my solemn pinky promise that I won't chuck a vanishing act on you).
 
Alright, I checked with my players and they (understandably) think you should start low like they did so I'm going to give your character a starting rank of Nito Hei, which means if you keep posting like your writing sample you could hit Shoi (ensign) in as little as three missions (by following the blue ranks shown in the link chart) and at that point we can start looking at First Officer positions. Regardless of rank I think you'll have the same amount of RP and fun so hopefully this will be a non-issue, just more of a goal for your character to have. You'll also get more RP out of the character overall (because if you hit First Officer, you're getting close to hitting captain and probably becoming a Game Master).

That said, your old character Shika would actually fit so if you want to use him that'd save you the time spent on character creation. Just let me know.
 
I didn't realise that XO was *that* senior in terms of the RP hierarchy. In which case, I'm more than happy to start as Nito Hei and fill in that starship operator vacancy.

Yeah, I think I'll run Shika as he is now. I'll edit some of the rough phrasing in his wiki page, but otherwise I'm good to go!
 
If you plan on staying on the site longterm I really recommend you do start low and have your roleplaying experience be what shapes your character.

Rank in the Star Army of Yamatai doesn't really work as it does in real life. An enlisted soldier would spend a lifetime of work eventually getting to the Warrant Officer ranks - they would never be able to progress to the commissioned officer ranks unless they would be recommended for university-level studies beforehand.

In SARP, thus far, rank is more something that's acquired via merit, player activity and an ability to entertain others - the more you rise in rank, the more you become responsible for making the life of those lower ranking than yourself interesting (meaning that the higher your rank, the closer you are to wielding GM-like powers, with similar responsabilities). In a way, rank advancement is treated more as RPG-style 'level ups' in SARP.

If you want a frame of reference, my own character Kotori was created in 2005 and she was at the starting rank: Santo Hei. She started from scratch and today, she's a Taisa. Her days as a grunt flew by a little too quick for my tastes, so, I recommend that not be in a hurry to pass by the days during which your character would just be a low-ranked grunt.
 
That's interesting, Fred. I didn't get a sense of that from the wiki. I presumed that rank advancement was, well, more like real-life than that.

Thanks, Wes.
 
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