Like Doshii said? It's no longer really worth the bother.
When I first came in, the SARP was in the process of toning down psionics. I liked psionics and being able to say my character could do it, but I was no longer in a period in which it was easily accepted. I encountered two sort of situations in that regard:
- Usage in PvP was mishandled. I remember wanting to write a complete paragraph with closure and all instead of leaving it open ended because that would suck from a reader's point of view, so, I asked my GM if I could resolve the attack. He told me to go for it, so I did, which upset the other player and had him rant. Then, the GM had complained he wanted me to ask the other player, which in turn upset me because I felt I had screwed up, despite my attempt to ask first to the person I considered in charge of adjuciating psionics (above a player).
- Practical usage in the setting itself was also rather lame. I tried once to forcefully probe around the ship I was on to find the mind of a suspected intruder and ended up with nothing even though it turned up there was an intruder around whom ran around butt naked and using skinstealth. Another time was usage of brute psionics to try to knock out some non-power armored nekos... which ended up with no visible, appreciable effect.
I concluded that the GMs simply did not want to adjuciate psionics and would make it fail or be of limited effectiveness about everytime it was put in use... except when used for plot reasons by NPC characters.
Therefore, I return to my stance: it's not worth it.