Rizzo
Well-Known Member
This is the planning thread for a story I will be hosting in the near future, its name is Rogue Prodigy.
The specifics of the story are still being planned and worked out but the basic concept is in place. A small project funded by the Yamataian Star Empire causes huge trouble and is militarily forced to shut down with all research, staff, and assets seized. They refuse and are on the run. My initial cause for the trouble they're in was quickly mitigated when the Rixxicor were appoved(?).
The basic concept behind the program was to create soldiers who could perform sensitive missions discreetly, autonomously, and efficiently.
The characters are intended to work like black ops ninja commandos. That makes sense, right? Okay, I'll break it down.
Black Ops- they will run missions that YSE will not be held accountable for.
Ninja- they will rely on stealth and speed for survival. Parkour might play a great deal of influence in their combat style.
Commandos- they will often need to work in teams and occasionally be subjected to intense combat.
The project, and training, wasn't completed so the character are intended to be very skilled but not perfect. Think of it like Young Guns meets TMNT.
So far not much has been set in stone so any thoughts and opinions are welcomed.
The specifics of the story are still being planned and worked out but the basic concept is in place. A small project funded by the Yamataian Star Empire causes huge trouble and is militarily forced to shut down with all research, staff, and assets seized. They refuse and are on the run. My initial cause for the trouble they're in was quickly mitigated when the Rixxicor were appoved(?).
The basic concept behind the program was to create soldiers who could perform sensitive missions discreetly, autonomously, and efficiently.
The characters are intended to work like black ops ninja commandos. That makes sense, right? Okay, I'll break it down.
Black Ops- they will run missions that YSE will not be held accountable for.
Ninja- they will rely on stealth and speed for survival. Parkour might play a great deal of influence in their combat style.
Commandos- they will often need to work in teams and occasionally be subjected to intense combat.
The project, and training, wasn't completed so the character are intended to be very skilled but not perfect. Think of it like Young Guns meets TMNT.
So far not much has been set in stone so any thoughts and opinions are welcomed.