What does that have to do with you being allowed to field capital ships?Okay, @FrostJaeger, I legit thought I had imagined a post from you. I've had a drink!
So if our concern is a corporate takeover of the government, shouldn't that be handled ICly by the government. You know, like law enforcement?
Also, not all governments can protect their corporations. The USO specifically has a certain Mish problem and the faction is, to my great displeasure, composed of groups that cannot seem to cooperate in an efficient manner. In this way I'd have to say that rules like this will cause more complication. Shouldn't our rules serve to remove complications?
A corporate takeover should indeed be handled ICly by a government, @Rizzo - but it's hard to do that when the corporations ICly have just as much military strength as the government. Regarding USO's Mishhuvirthyar problem and lack of cohesion, in my opinion, that is something that should be settled via RP instead of relying upon OOC rules as a crutch - and this has no effect on the USO military, thus it doesn't complicate anything at all.
What would be complicated, however - and I mean no offense by this, @club24 >.< - is exceptions to OOC rules being handed out to factions based upon IC events, thus that's something I'm not interested in adding to this submission.
(I add numbers to the list in order to make it easier to respond to.)
- For every planet a corporation has a major presence on (e.g a factory) it can also make a shipyard
- For every shipyard, the corp can maintain 100 ships for itself, which can be used for transportation or security
- Multiple shipyards are OK, but don't count extra for the purposes of the OOC rules (still 100 ships per planet, for simplicity's sake).
- Corporations shouldn't generally make warships bigger than a cruiser for their own use (cargo ships can be bigger though)
- Generally the only corporations making starships should be corporations that specializes in making starships (e.g. there's no excuse for clothing companies to be making starships)
What about stations with thousands of shipyards?Big stations wouldn't be addressed (unless they're also the shipyard) and they can make as many as they want as long as they're fairly immobile stations not like, Death Star style superforts that are just dreadnaughts with radial symmetry.
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