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Hinomaru Sunrise
Why: Why is self explanatory, part of the threats for this plot involved going to a whole new sector for us to play around in a whole new area to create and more room to create them in
YSS Resurgence
Why: this plot firstly gave me a chance to see Wes as a GM, and it also allowed me to explore the Kikyo Sector and slightly out of it, meeting new species and also a chance for me to try out a medic for the first time, and a character with a stick up her um.. you know.
Strays
Why: this plot firstly gave me a chance to see Char as a GM, and also play a new character type, not only as a mutant character with four arms, but as aa mech pilot.
I'm not sure if open RP counts for this but I'm going to say the Norian rescue the other side of hope. Andrew and Ginger were super active to respond to every post that people put with great detail. It was super fun.
Iron Company
Why: The Iron Company are a mercenary band of Knuckleheads, and the fact I can play a character that’s unorthodox, and beyond what might be considdered normal for membership, is why I enjoy this plot.