This occurred to me the other night while I was having a study break:
Should players be obliged to write down skills which don't quite define their character or serve any major relevance to plots, but are interesting to know anyway?
Just simple things or odd tidbits they know about and can talk about if they want, such as Civilian Computing, Mycology, Tabletop Gaming or anything else?
Should players be obliged to write down skills which don't quite define their character or serve any major relevance to plots, but are interesting to know anyway?
Just simple things or odd tidbits they know about and can talk about if they want, such as Civilian Computing, Mycology, Tabletop Gaming or anything else?