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Wes said:Traditionally, a recreation room would have thing like video games, books, and/or excercise equipment depending on the ship (Neko ships tend to have more mental recreation, while humans need to stay in shape). The Nozomi also used the recreation rooms to house virtual reality systems that would allow crewmembers to enter a virtual world of their choosing. Another option would be to make the receation room use a nodal system to function as a sort of "holodeck."
Wes said:Traditionally, a recreation room would have thing like video games, books, and/or excercise equipment depending on the ship (Neko ships tend to have more mental recreation, while humans need to stay in shape). The Nozomi also used the recreation rooms to house virtual reality systems that would allow crewmembers to enter a virtual world of their choosing. Another option would be to make the receation room use a nodal system to function as a sort of "holodeck."
Scott Adams said:For those of you who only watched the 'old' Star Trek, the holodeck can create simulated worlds that look and feel just like the real thing. The characters on Star Trek use the holodeck for recreation during breaks from work. This is somewhat unrealistic. If I had a holodeck, I'd lose the door and never come out until I died of exhaustion. It would be hard to convince me I should be anywhere but in the holodeck, getting my oil massage from Cindy Crawford and her simulated twin sister.
Holodecks would be very addicting. If there weren't enough holodecks to go around, I'd get the names of all the people who had reservations ahead of me and beam them into concrete walls. I'd feel tense about it, but that's exactly why I'd need a massage.
I'm afraid the holodeck will be society's last invention.
Doshii Jun said:Arguably, no one falls through the cracks. That's Nepleslia.
Wes or Yangfan can edit me here if necessary, but when SARP was formed in its current state, Nepleslia was cast as Yamatai's antithesis -- a planet wrought with corrupt officials, poor people, environmentally unfriendly, and capitalistic to its very metallic core. Personally, I always viewed Nepleslia as the Coruscant of the SARP, with some Coronet City thrown in for good measure.
Yamatai is the reverse, at least on the surface. The only evidence of "poor folk" are the citizens of northern villages and towns such as Ralt, which removed itself from a highly technologized society and retained a roughly agricultural governance. The rest of the planet, or what is mentioned of it outside the capital city of Kyoto, suggests it is a multi-veiled paradise. Think Alderaan without the wimpy exterior.
Yamatai's society, for lack of a better term, seems a mix of socialism and theoretical (pure) communism -- the individual is less important than the whole, but each person's needs are met according to their contributions to the whole. A longshorewoman in Port Xenn is taken care of to some extent, but probably isn't very well off. The focus on the state -- and especially the military -- reinforces the idea of pure communism.
So far, Ralt is the exception, which seems to have a strong New England-style democratic bent.