Zack
Inactive Member
Producer Information
Designer: Who designed the weapon
Manufacturer: Who is making the weapon
(Suggested) Price: The cost of the weapon.
Individual Component Costs:
Name of Weapon Part: Cost
Name of Weapon Part: Cost
Name of Weapon Part: Cost
Nomenclature Information
Name: This is the name of the weapon
Type: Is this a chemical powered weapon? Rail Gun? Laser? Xaser? RPG?
Model: Is this a variation of a previous weapon? If so which model is it? If not then delete this part
Role: What is the weapon designed for? Personal security? Concealment? Recreational shooting? Sniping? Anti-tank?
Length: The length of the weapon in metric, and optionally the English system.
Weight: The weight of the weapon in metric, and optionally the English system.
Discharge Information
Projection/ammo type: Does this shoot energy or a solid projectile? AP Round, Dum Dum, Radio Wave, Xaser?
Firing Mechanism: How does this weapon fire? IE: When the weapon is cocked a round is brought up and chambered by the spring in the weapon's magazine. A firing pin on a hammer then moves forward upon release of the trigger to detonate the charge in the round's casing. As the pressure from the explosion forces the round out the front of the weapon. Some of the gas is diverted from the barrel backwards to recock the weapon and chamber another round.
Caliber: Caliber of the weapon? If this is an energy weapon then delete this.
Beam Diameter: The diameter of the beam fired by the weapon. If this is a solid weapon delete this part.
Beam Arc: How much does the beam spread out? 0 degrees for a straight beam.
Effective Range: Under normal conditions how far can this weapon fire and still have the desired effect.
Maximum Range: Under Ideal conditions how far does the weapon's projectile or beam reach?
Minimum Range: What is the minimum range needed for the weapon's effect to be noted? Most weapons will have 0 for this attribute. Rockets that arm after a certain distance will use this.
Muzzle Velocity: How fast does the projectile or beam move? For energy weapons you can simply say the speed of light or radio waves. For projectile weapons try and give both a number in meters or feet per second and a basic comparison such as paintball speed, chemical propellant speed (basic gun) or rail gun speed. At least provide a basic comparison.
Muzzle Blast: What does the muzzle of the weapon look like when firing? Does it give off a flash? If so how big? Does it make a sound? If so note that here.
Firing Mode(s): How can this weapon be fired? Single Shot? Semi-Auto? Full Auto? Continuous Beam? 2 Second Duration Beam?
Recoil: How much recoil does this weapon produce for a normal human? Is it bearly noticeable or does it need to be braced against your shoulder? Will you fly backwards like Will Smith in Men In Black?
Damage Description: (This is for energy weapons only. If the weapon fires a solid round then delete this instance of damage description)
How does this weapon effect the target? If there are multiple ammo types then give a description for each. IE: Upon impact this weapon's energy waves trigger the body's nervous system. This causes the target to itch uncontrollably in that spot on your back that no one can ever seem to reach. The weapon also has secondary fire feature that does other things.
Ammo Description:Name: Name of the ammo type and magazine
Visual Description: IE: The ammo is stored in a container that is a flat rectangular prisum that curves forward and is made of stainless steel with a digital display on the side that shows how much ammo is left.
Ammo: How many rounds are stored inside? (solid only)
Charge: How long does the charge last or how many shots the battery provides. (energy Only)
Damage Description (This is for solid projectile weapons only. If this is an energy weapon then use the damage description in the Discharge Information section) : How does this weapon effect the target? If there are multiple ammo types then give a description for each.
Name: The OTHER type of ammo for this weapon.
Visual Description: IE: This holds stuff and looks like a bagel with three pieces of tape sticking off of it. Ammo is stored inside the donut hole.
Ammo: How many rounds are stored inside? (solid only)
Charge: How long does the charge last or how many shots the battery provides. (energy Only)
Damage Description: How does this weapon effect the target? If there are multiple ammo types then give a description for each. IE: Upon impact this weapon's energy waves trigger the body's nervous system. This causes the target to itch uncontrollably in that spot on your back that no one can ever seem to reach. The weapon also has secondary fire feature that does other things.
Weapon Mechanisms:
Safety: (Y/N) Description
Fire mode selector: (Y/N) Description
Weapon Sight: (Y/N) Description
Attachment Hard points: (Y/N) Description
Really cool built in thingy: Description of the cool thing that is built in.
Maintenance Information:
Field Maintenance Procedure: How do you maintain this weapon?
Replaceable Parts and components: What parts are replaceable and how are they interchanged?
Visual Description: This is what the weapon looks like.
History: If the weapon has a history this is where you put it.
Designer: Who designed the weapon
Manufacturer: Who is making the weapon
(Suggested) Price: The cost of the weapon.
Individual Component Costs:
Name of Weapon Part: Cost
Name of Weapon Part: Cost
Name of Weapon Part: Cost
Nomenclature Information
Name: This is the name of the weapon
Type: Is this a chemical powered weapon? Rail Gun? Laser? Xaser? RPG?
Model: Is this a variation of a previous weapon? If so which model is it? If not then delete this part
Role: What is the weapon designed for? Personal security? Concealment? Recreational shooting? Sniping? Anti-tank?
Length: The length of the weapon in metric, and optionally the English system.
Weight: The weight of the weapon in metric, and optionally the English system.
Discharge Information
Projection/ammo type: Does this shoot energy or a solid projectile? AP Round, Dum Dum, Radio Wave, Xaser?
Firing Mechanism: How does this weapon fire? IE: When the weapon is cocked a round is brought up and chambered by the spring in the weapon's magazine. A firing pin on a hammer then moves forward upon release of the trigger to detonate the charge in the round's casing. As the pressure from the explosion forces the round out the front of the weapon. Some of the gas is diverted from the barrel backwards to recock the weapon and chamber another round.
Caliber: Caliber of the weapon? If this is an energy weapon then delete this.
Beam Diameter: The diameter of the beam fired by the weapon. If this is a solid weapon delete this part.
Beam Arc: How much does the beam spread out? 0 degrees for a straight beam.
Effective Range: Under normal conditions how far can this weapon fire and still have the desired effect.
Maximum Range: Under Ideal conditions how far does the weapon's projectile or beam reach?
Minimum Range: What is the minimum range needed for the weapon's effect to be noted? Most weapons will have 0 for this attribute. Rockets that arm after a certain distance will use this.
Muzzle Velocity: How fast does the projectile or beam move? For energy weapons you can simply say the speed of light or radio waves. For projectile weapons try and give both a number in meters or feet per second and a basic comparison such as paintball speed, chemical propellant speed (basic gun) or rail gun speed. At least provide a basic comparison.
Muzzle Blast: What does the muzzle of the weapon look like when firing? Does it give off a flash? If so how big? Does it make a sound? If so note that here.
Firing Mode(s): How can this weapon be fired? Single Shot? Semi-Auto? Full Auto? Continuous Beam? 2 Second Duration Beam?
Recoil: How much recoil does this weapon produce for a normal human? Is it bearly noticeable or does it need to be braced against your shoulder? Will you fly backwards like Will Smith in Men In Black?
Damage Description: (This is for energy weapons only. If the weapon fires a solid round then delete this instance of damage description)
How does this weapon effect the target? If there are multiple ammo types then give a description for each. IE: Upon impact this weapon's energy waves trigger the body's nervous system. This causes the target to itch uncontrollably in that spot on your back that no one can ever seem to reach. The weapon also has secondary fire feature that does other things.
Ammo Description:Name: Name of the ammo type and magazine
Visual Description: IE: The ammo is stored in a container that is a flat rectangular prisum that curves forward and is made of stainless steel with a digital display on the side that shows how much ammo is left.
Ammo: How many rounds are stored inside? (solid only)
Charge: How long does the charge last or how many shots the battery provides. (energy Only)
Damage Description (This is for solid projectile weapons only. If this is an energy weapon then use the damage description in the Discharge Information section) : How does this weapon effect the target? If there are multiple ammo types then give a description for each.
Name: The OTHER type of ammo for this weapon.
Visual Description: IE: This holds stuff and looks like a bagel with three pieces of tape sticking off of it. Ammo is stored inside the donut hole.
Ammo: How many rounds are stored inside? (solid only)
Charge: How long does the charge last or how many shots the battery provides. (energy Only)
Damage Description: How does this weapon effect the target? If there are multiple ammo types then give a description for each. IE: Upon impact this weapon's energy waves trigger the body's nervous system. This causes the target to itch uncontrollably in that spot on your back that no one can ever seem to reach. The weapon also has secondary fire feature that does other things.
Weapon Mechanisms:
Safety: (Y/N) Description
Fire mode selector: (Y/N) Description
Weapon Sight: (Y/N) Description
Attachment Hard points: (Y/N) Description
Really cool built in thingy: Description of the cool thing that is built in.
Maintenance Information:
Field Maintenance Procedure: How do you maintain this weapon?
Replaceable Parts and components: What parts are replaceable and how are they interchanged?
Visual Description: This is what the weapon looks like.
History: If the weapon has a history this is where you put it.