SSHarp, you're
wrong. Read the wiki. The article on damage ratings clearly states that by reducing your total SP, you can increase the speed of ship, and even puts the maximum above 0.375c. If you want to change that rule, then you should bring that to Wes, instead of punishing me for following it.
It's also 100% obvious that the DR article is congruous with the speed article. Here's why:
If what you're saying is true, and the Starship Speed Standard (which doesn't even mention the possibility of lowering armor to increase speed in the article, by the way) ignores the DR article, then the Tarantula, as it is, would automatically be lowered to .375c. If this is the case, then there's nothing stopping me from simply adjusting it to have the most powerful armor available, since it's a high-risk, high-reward investment, and the UMC would have no qualms with making it less likely to blow up.
Basically, it's absolutely nonsensical to have a universal standard that all ships of a specific technological level would have to conform to, because then there would never be any variation in the level of protection versus speed versus firepower on any of those ships. Every single ship of say, "advanced" level, would move the same speed regardless of whether it's a starfighter, a frigate, or a colony ship.
Right now, the Tarantula uses Duremium armor as its base armor, which is what decided its total SP and it speed. If you were to say, "the maximum speed of any starship is .375c (period)," then there would be absolutely no point in using anything but the toughest armor available for my ship, because I'd get no reward for using anything less, and no penalty for doing so.
So, what say you, SSharp?
EDIT: I'd also like to point out that the DR article, which you're claiming is incorrect, even LINKS to the Starship Speed Standard article in the exact same sentence as it says "various armor types can modify SPs and STL speeds," and shows a table below in which 0.45c is the maximum possible speed without armor.
EDIT 2: Here are a few ships which are already approved and conform to the same rule that you're saying is wrong.
https://wiki.stararmy.com/doku.php?id=pt ... eroshuttle
https://wiki.stararmy.com/doku.php?id=ka ... _prototype
https://wiki.stararmy.com/doku.php?id=mo ... s:my-t1-1a
https://wiki.stararmy.com/doku.php?id=elysia:lilaea
https://wiki.stararmy.com/doku.php?id=st ... edo_bomber
https://wiki.stararmy.com/doku.php?id=st ... _30_escort (this one even
specifically states that the speed is a result of a bonus from having less SP)
https://wiki.stararmy.com/doku.php?id=mi ... irv_escort (This is way bigger than the Tarantula and goes .45c!)
EDIT 3: Also, keep in mind that while this weapon is going to most likely be used exclusively by the Lorath due to contracting limitations, the UMC developed it, NOT the Lorath government. The UMC has access to the technologies of all of it subsidiaries, which includes Motoyoshi Fleet Yards and NovaCorp, both of which have many ships that go 0.375c and
faster.