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UMD Ammunition Update

Cy83r K0rp53

Inactive Member
https://wiki.stararmy.com/doku.php?id=rfmd_02b_bulldog#statistics

Change Made
BLACK Zanarium Sniper Canister: ADR3, reduced to ADR2 against shields.

From
BLACK Zanarium Sniper Canister: ADR4, reduced to ADR1 against shields.

Compared to
WHITE Tungsten Penetrator Canister: ADR4, reduced to ADR1 against shields.

Reasoning
There needs to be a differentiation between the White and Black shells other than the fluff reasoning that the shell is stealthed and this somehow does something. In exchange for being stealthy or whatever, not sure how that works exactly, I figure the BLACK shell will penetrate shields better than the WHITE shell but do less damage thanks to the Zanarium coating. Disrupting sensors being something similar to disrupting a shield, I'd guess.

If Approved
This is a change to all UMD canister weapons, not just the BULLDOG, I will edit the wiki accordingly.

Articles Affected
https://wiki.stararmy.com/doku.php?id=nepleslia:air_m1_high_mobility_power_armor#weapons_systems1
https://wiki.stararmy.com/doku.php?id=nepleslia:night#swap_outsunique_optionals
https://wiki.stararmy.com/doku.php?id=nepleslia:void_commando_armor#optionalswap-outs
https://wiki.stararmy.com/doku.php?id=nepleslia:night2#swap_outsunique_optionals

Post Script
I also intend to update the DR on these weapons to comply with current standards.
 
Approved, but please consolidate the ammunition info into a central article.
 
RPG-D RPGfix
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