D
Dumont
Ragna-City Outskirts, Shipyard Checkpoint:
Following the storm, the White Lament was even more of a lamentable wreck than before. Just about all loose debris had been sand-blasted off the thing, sand was piled up along the windward side to half-bury it from one direction. The inside... Well, it actually proved that it was possible to be even more of a wreck than the inside used to be.
Arccos stood around the edge of the perimeter, staring at the large tarps which now hung over the hull breaches. Each one slapdash painted with strange 'spacer symbols and stars of the office of Thieftaker General. Some of the refurbished junkers were busy clambering over the hull, gathering scrap materials gathered by locals and either moving to bolt it directly to the ship, or more frequently drag them inside towards the Grinder. All in all, despite the ruin of the last few days, the place was a hive of activity.
The whole area around the wreck was now staked out with signs crudely painted on to yet more scrap metal scrounged from the rest of the city. Old roofing panels, tin mess plates. All painted painstakingly with radiation symbols, and words in big sickly green letters:
WARNING: PROXIMITY WITH DAMAGED SHIP WILL MELT YOUR FACE OFF WITHOUT PROTECTION.
...It at least seemed more straightforward than explaining what radiation was.
Actual work was done at the checkpoint: A mid-sized storehouse that was abandoned soon after the ship crashed and the Junker hive went haywire in the city proper. Now it was a busy place. Local scavengers who had lost their livelihoods were turning in metal for rewards. Junkers in various states of operation lurked about in the rafters, whether clinging by their own might, or suspended from chains as they were readied for return to the work force. A team of Arccos' brigadiers patrolled the perimeter to try and catch unauthorised scavengers, or warn off those who would get too close. Occasionally a few I'ee engineers might flit in or out to see what goodies were on offer.
The little workshop looked to be where stuff would get done until the day the ship was fully powered and operative. And that was where those who stayed behind to work were meant to meet up.
Arccos stepped out to start arranging things. Or at least get things moving in some direction. She was still wearing the same clothes as she wore at the meeting, although now her power armor loped behind her ready to be worn as a hazard suit.
"Alright." She called to the various scavengers, workers, and drones. "We have a million messes to clean up, and a fraction of what we need to do just that. Anyone wants something done, we arrange it now and get it all in the works. Anyone who wants to help, get ready to work!"
Following the storm, the White Lament was even more of a lamentable wreck than before. Just about all loose debris had been sand-blasted off the thing, sand was piled up along the windward side to half-bury it from one direction. The inside... Well, it actually proved that it was possible to be even more of a wreck than the inside used to be.
Arccos stood around the edge of the perimeter, staring at the large tarps which now hung over the hull breaches. Each one slapdash painted with strange 'spacer symbols and stars of the office of Thieftaker General. Some of the refurbished junkers were busy clambering over the hull, gathering scrap materials gathered by locals and either moving to bolt it directly to the ship, or more frequently drag them inside towards the Grinder. All in all, despite the ruin of the last few days, the place was a hive of activity.
The whole area around the wreck was now staked out with signs crudely painted on to yet more scrap metal scrounged from the rest of the city. Old roofing panels, tin mess plates. All painted painstakingly with radiation symbols, and words in big sickly green letters:
WARNING: PROXIMITY WITH DAMAGED SHIP WILL MELT YOUR FACE OFF WITHOUT PROTECTION.
...It at least seemed more straightforward than explaining what radiation was.
Actual work was done at the checkpoint: A mid-sized storehouse that was abandoned soon after the ship crashed and the Junker hive went haywire in the city proper. Now it was a busy place. Local scavengers who had lost their livelihoods were turning in metal for rewards. Junkers in various states of operation lurked about in the rafters, whether clinging by their own might, or suspended from chains as they were readied for return to the work force. A team of Arccos' brigadiers patrolled the perimeter to try and catch unauthorised scavengers, or warn off those who would get too close. Occasionally a few I'ee engineers might flit in or out to see what goodies were on offer.
The little workshop looked to be where stuff would get done until the day the ship was fully powered and operative. And that was where those who stayed behind to work were meant to meet up.
Arccos stepped out to start arranging things. Or at least get things moving in some direction. She was still wearing the same clothes as she wore at the meeting, although now her power armor loped behind her ready to be worn as a hazard suit.
"Alright." She called to the various scavengers, workers, and drones. "We have a million messes to clean up, and a fraction of what we need to do just that. Anyone wants something done, we arrange it now and get it all in the works. Anyone who wants to help, get ready to work!"