I think it's perfectly okay for the
Henry Chen to pack decent weaponry. After all, it has 'precious' cargo on board. To be more precise, where I balk is at its weapon package being on the same level as warships of a similar size-class, or larger.
The number of turrets is close to equal to that the
Eikan has. The point-defense turrets appear to be a replacement for weapon pods (for which I'm totally fine with) and it lacks a superheavy-type weapon. The most jarring was the torpedo launchers, though. The
Eikan has 2, the
Himiko has 2, the
Irim has 2, the
Takumi has 6, the
Chiharu has 10 - even if the
Henry Chen can supposedly only fire two volleys, it still overwhelms all past ship classes in regard of how much of the stuff can be delivered... and that for only two spindly pylons out of all the ship.
If the torpedo launchers would have much more dedicated ship space (inside the main hull) and that the
Chen would in itself be a torpedo boat, I'd think it'd be hardcore and I could see the sheer amount of torpedoes making up for the lack of a superheavy weapon. But in this case, the
Chen is mostly training facilities, classrooms and VR simulators. That's where I fly smack in the wall of suspension of disbelief. I don't think it makes sense by comparison to other KFY produced items.
So, more indept suggestions, instead of just ranting:
- Make the pods on those pylons able to swivel around, if they can't already. Otherwise, they might as well be mated with the hull instead of sticking out begging to be shot at. If those pod swivel, though, it partly ruins that autoloader mechanic.
- The torpedo launchers can probably be recycled into missile launchers such as those the Irims have. It'll greatly enhance the Chen's anti-armor defensive capabilities. you can probably afford having more ammo in (which compensates for the lack of autoloader).
- I'd recommend the Henry Chen's size class be increased from the Light Cruiser/Heavy gunship to the Heavy Cruiser/Carrier category. It is, after all, larger than the Eikan-class heavy cruiser.
I think the above would allow you to adapt things a bit, without requiring changes to your 3d-model. Easier to implement and your ship pretty much still does its job right without putting the
Eikan too much to shame. =P