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Yggdrasill (Vampire Variant)

Wes really dislikes it when someone has Data for a ship outside the site. I'd probably advise you to post it here and get rid of that page.
 
Zakalwe said:
Wes really dislikes it when someone has Data for a ship outside the site. I'd probably advise you to post it here and get rid of that page.
It's a copyright thing. Could you post it here, please, double M?
 
Sure. I have the webpage and images saved offline, so if you guys want the actual HTML code, then that'll be available. I've deleted the page, and am leaving the images online temporarily for this description. Those are also in my posession offline.

Note that the images and description are not entirely mine, but based directly off of the Vampire's, as this is a Vampire variant. As such, I do not claim responsibility for, or ownership of, them. That honor goes to whoever created the original Vampire data, or whoever s/he may have ceded those rights to (likely Star Army itself).




Geshrinari Shipyards (original Vampire) Toshiro Yuki (refit)
Vampire-Class Patrol Craft Variant "Yggdrasillâ€
 
Wes, I do have one small problem with this ship, the same one I do with the original Vampire:


This weapon is capable of creating a wave of anti-matter sufficient to anihilate everyething within 93,000 miles and in a 30 degree arc. The area of this arc is 2,264,302,905 miles. Now although you don't have to have that much anti-matter, you have to have something pretty enormous to be able to anihilate everything within it.

Length: 95 meters
Width: 60 meters
Height: 14 meters (16 with landing gear extended)
Decks: 1
Mass: 62,000 kg, 3,150 kg more than a standard Vampire

And this is the size of the Vampire.

My problem is this:

There is no possible way you could fit that amount of anti-matter inside this craft, or indeed generate that much. It's impossible.

Possibly generating it wouldn't be so impossible, I mean we do produce infinate energy at times, but it clearly says that the weapon takes seven minutes to store up the amount of anti-matter needed. This means it must keep the anti-matter somewhere.

This is impossible, and needs to be fixed. Honestly I think the original vampire should be altered as well.
 
I think you should note that, the range you are refering to specificly is the maximum possible range. As with nearly any arch fired weapon more damage is delt the closer the target is to it, at its maximum range it would deal very minor damage, and likely only be effective against unshielded craft. Also the ship doesn't actually fill that entire space with anti-matter, best discription I can think of is it shoots something more like sheet of anti-matter that expands, something like a expanding sheet of paper in cosmic terms.

Though I do agree, the discription of it destroying almost everything in its path is a little over done(on all varients).
 
I'd have to agree on the damage level aswell. I mean a shotgun blast is powerful and utterly fatal up close, but I doubt it carries that property over all of it's range and spread.

This is an analogy BTW.
 
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