club24
Everything Is Magical
So i was talking with a couple people on discord @HarperMadi @Toshiro earlier about values and currency within SARP and how inconsistent it is. All that aside there was another point that I believe we need to work on, that being a guide to pricing both for consumers and producers.
I’m not saying everyone come agree with me lets make it a huge project. But stepping into the production scene myself I’ve found it hard to know what price range to work within for different products, and currently it seems like some starship weapons are equal to or even higher than some smaller ships.
My reasoning to bring this up is for player benefit, sure people learn it eventually but what about newbies? And for getting a more unified approach to the whole thing.
I’d like to get peoples thoughts and input both vets and newer players who usually ignore currency and just know it’s there.
I’m not saying everyone come agree with me lets make it a huge project. But stepping into the production scene myself I’ve found it hard to know what price range to work within for different products, and currently it seems like some starship weapons are equal to or even higher than some smaller ships.
My reasoning to bring this up is for player benefit, sure people learn it eventually but what about newbies? And for getting a more unified approach to the whole thing.
I’d like to get peoples thoughts and input both vets and newer players who usually ignore currency and just know it’s there.