Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.
Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.
Constant or Continuous beam 'during activation' or 'while active' seems like what you're looking for."Fire rate: Beam" ?
Ah, one of Zack's favorite quibbles.
Most of the approximations here are actually fairly good. Commonly, a continuous beam will rake over a surface rather than bore in a single spot, so it behaves as most high Rate-of-Fire weapons.
There's actually one good example of a continuous beam weapon: the aether saber-rifle used in melee. Usually, determining the result of such slashes are pretty much eyeballed. Same difference, really.
It seems you already have a good mental picture of how devastating a continuous beam is... so, any damage/5 seconds approximation seems beyond the point.
SARP isn't an MMO or a simulation, it's text-based RP where GMs are encouraged and empowered to go with what feels cool rather than running numbers through a spreadsheet