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Approved Submission Mecha Calvary MOS

ajax228

Inactive Member
Demi had given me permission to finish it for him but to me it looks good so im posting it here for review and if it needs more work i will do my best with the feedback.
 
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@Yuuki Kirie and Keiko are from a period where Mecha weren't prioritized by the Army, and were 'as close to a Power Armor as a Mecha could become'. That being said, there are differences in use and training. Though a pilot that has been trained in a Mindy can make a Kirie/Keiko move to a sufficient degree to fight, the Kirie/Keiko isn't as constrained to humanoid form and range of motion as PA due to the joint systems. Though the relative range of motion between the Kirie/Keiko and the Ryoko isn't known, it is still the case that the sensory, electronic, and control systems are largely common between them. As such, it is best to group the Kirie/Keiko with Mecha from a training perspective while noting that they overlap with Power Armor from a deployment perspective. Added training for building infiltration is also required because their larger size but ability to depart humanoid form to perform improved navigation maneuvers results in a rather different set of skills from Mindies and a completely missing set from the Ryokos.

It should also be noted that a Mindy-scale Mini-Neko THOUGHT Armor is also something I have wanted to see for a long time, something that carries all the properties of a Mecha in terms of operation and training. There are a number of benefits to such a system that are not immediately obvious but allow for a niche to form when combined. I suspect that such a unit would join the Kirie/Keiko in an 'intermediate' niche of Mecha that, while sometimes fielded like Power Armor, would borrow heavily from Mecha training doctrine. As such, this future possibility should also be considered when structuring this program.

My opinion is that Kirie and Keiko should be considered mecha, more for their training requirements than size, but that their deployment will almost surely overlap with Power Armor doctrine...and a Mini-Neko mecha would be even more so. As such, some interaction between the groups should be expected and accounted for.
i think this MOS was created with the M19 Ryoko in mind as its the first "true" Mech recently made by the star army and if memory serves the Kirie and Keiko are kind of rare as is.
 
I remember Toshi and I discussing in DMs a while back about the Kirie and Keiko and the main point being that unlike Mindies which have your noodle arms inside them so you can't fold like a pretzel, Keikos are much more centralised around pulling an octopus and squeezing through doorways by using their ball-socket-like joints. Scuttle around like a spider, that kind of thing. It definitely seems like the kind of fluid transitional movement that would require specialist training.

In terms of rarity, Ryokos are fairly staple in Rikugun so they'd be the most common. Kiries are very rare as far as I know, given they were a limited production run, and I've reserved a number of those for SASO but only for the high level teams given their rarity. Keikos are a version of the Kirie designed to be more mass production, but I think they aren't incredibly common due to Yamatai's doctrinal aversion to mecha and reliance on the Mindy.
 
In terms of maximizing playability, I think that the Kirie and Keiko should fall under the Mecha Pilot banner. Mainly so that Mecha Pilots can get involved in more types of engagements without having to hang back and do nothing because their Ryoko is too big to get inside of something like a building without leveling it. Also so that GMs can more easily regulate the amount of firepower Mecha pilots bring, for missions where a Ryoko may be too much or might unbalance the encounter. The idea mainly is to optimize this so that Mecha pilots don’t get left behind and still have stuff to do
 
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Yes, the Kirie and Keiko are larger than Mindies...not so large that they can't fit in buildings or boarding operations, but large enough to where their mobility is optimized through unexpected maneuvers. They can contort, crab walk, and scuttle around like Zoidberg from Futurama while dual-wielding guns if desired. That kind of training isn't really found in either Power Armor or Mecha doctrine, but the remaining control/electronics/sensors systems and the prerequisites in training them are the foundation of current Mecha operation.

I guess in summary for Kirie/Keiko...

Control/Electronics/Sensors and pilot training: Mecha
Operations in space or on ground: Hybrid
Boarding or in-building operations: Zoidberg
 
In terms of maximizing playability, I think that the Kirie and Keiko should fall under the Mecha Pilot banner. Mainly so that Mecha Pilots can get involved in more types of engagements without having to hang back and do nothing because their Ryoko is too big to get inside of something like a building without leveling it. Also so that GMs can regulate the amount of firepower Mecha pilots, for missions where a Ryoko may be too much or might unbalance the encounter. The idea mainly is to optimize this so that Mecha pilots don’t get left behind and still have stuff to do
the other side of this is that everyone gets power armor training as part of basic.
 
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I'm lazy and haven't read all the responses. So if my question has been answered. Or I missed something. Blame my laziness. But is there an MOS page? As in, everything being MOS condensed onto one page with links and descriptors?
 
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