I saw an interesting post today on Twitter: "How much does your game provide tools for things people do vs. provide things to do?" Most NTSE submissions are the former - they're tools for PCs (and mostly weapons). But I think we've lacked focus on the latter. If you look at the wiki updates most of the articles are tech items. I would like to start concentrating more on providing story hooks and opportunities to inspire both GMs and players that want to RP outside of the plot forums in their own threads.