Star Army

Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.

Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.

  • If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at [email protected] or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
  • Get in our Discord chat! Discord.gg/stararmy
  • 📅 January 2025 is YE 47.1 in the RP.

Interest Check After the Vortex

She's approved and ready to hit the ground running, metaphorically speaking.
 
just a quick question what kind of engineering skills and specialties would be most helpful? D3 being the helpful little beans they are likely would study up as they go to rendezvous with the fleet (=w=)b
 
just a quick question what kind of engineering skills and specialties would be most helpful? D3 being the helpful little beans they are likely would study up as they go to rendezvous with the fleet (=w=)b
Alright, sorry for the wait. Was just at work. At any rate, this can be quite the rabbit hole if you let it. Though I had a fun idea that each member of your D3 squad has their on specialty, just a suggestion though.

Here's a list of engineering/technician specialties:
General Starship/Structural
Power/Electrical Systems
Drive/Engine Systems
Communications/Sensors
Atmospherics/Life Support
Gravity Systems
Robotics/Cybernetics
Weapons
Shield Systems
 
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