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Anthro Info Page

I understand the desire to be a welcome and opening community to people of all sorts — you mentioned an "olive branch to furry roleplayers". But I don't agree that "furries" need to see that label to have interest. Every one of the many furries that I know is a real life person who is interested in more than anthro art and rocking their spirit animal all day.

Mind you, these thoughts are regarding Yamatai in particular. We have many anthro factions that are welcoming places for RPers, as has been said. As a longtime Yamataian player, I don't think codifying genetic body modifications more than we already have (the sentence about customization mentioned earlier) adds anything to setting I play in. Characters can already do Yamataian anthros if they so desire, according to you, Wes.

After all that, what I'm getting at is: Furries are normal people too. Being extra welcoming to the anthro community by creating an article apparently does not jive in various ways with many members of the community. Is the "olive branch" worth it in that case?
 
I didn't want to post in this despite feeling pretty strongly about it, but I feel like I need to say something.

Beyond all of the IC considerations of whether Yamatai would do this (which I agree with), take a look at this from the OOC perspective.

Would this addition improve the setting or overall roleplay in a meaningful way? Does the proposed Anthro sub-race provide an interesting and unique take on the Yamatai or the setting in general? Does it flesh out a facet of the culture? Does it make something that was previously vague specific?

Unfortunately, the answer to all of these questions are no. It feels like it's adding something for the sake of adding something or for OOC reasons. The setting is already something of a cornucopia of different races and mini-settings and there is significant variety to choose from, with options already similar to this as noted.

You say the goal is to attract new players, particularly furry players. You need to have faith in your own setting Wes and not try to fit something in just because it would be something that might "attract new players". Be comfortable with the fact that regardless of our internet cultural background, we end up as SARP players and we are collectively building our own culture and setting. There is a lot of catgirl roleplay, there is a lot of furry roleplay, there is a lot of xyz roleplay. There is only one SARP and your efforts would be more fruitful in both attracting new players and improving roleplay by making it unique rather than shoe-horning in existing concepts.
 
I'm normal? *tears up*

I've been holding off as well, having been around for only a month.

Like raz had mentioned, what I feel like on the inside does not always define the things I'm interested in. It does have a habit of making me hungry when I see the damn rabbits in my neighbourhood (and want to stalk them, and grab them, and... I'll stop). However, I'm also an IT professional with a membership to an official national amateur astronomical society and an interest in my family's heritage.

You had me at space military RP. Everything else just ensured I was hooked.
 
Mm... if this is an appeal to grab more players this isn't the right way to do it. We have several other factions out there that have anthros in them that are drawing players onto the site, small numbers granted, but that is common-place for that particular area of RP.

What we need to do right now is solve the problems we have currently and not compound them. My suggestion Wes, is to put this on the back-burner for now and hold off until a later date.
 
Zonr_0 said:
You say the goal is to attract new players, particularly furry players. You need to have faith in your own setting Wes and not try to fit something in just because it would be something that might "attract new players". Be comfortable with the fact that regardless of our internet cultural background, we end up as SARP players and we are collectively building our own culture and setting. There is a lot of catgirl roleplay, there is a lot of furry roleplay, there is a lot of xyz roleplay. There is only one SARP and your efforts would be more fruitful in both attracting new players and improving roleplay by making it unique rather than shoe-horning in existing concepts.

Zonr_0 has said something that was on my mind, but hadn't come to express. I'd like to put emphasis on the above quote. I very much agree.
 
I have read about 90% of this thread. I skim some things.

I have opinions on this matter, but they are not as important as the fact that I have watched this site go to war with it's self.

Instead of Black and White, why not look at this in the grey.

let this go live. but with the caviout that in 6 months, if there are not X number of Anthro characters, (PC, active characters.) if not, then the experiment failed, we remove it from live use, and mark it as a reminder that it didn't work. maybe something for the future, but not for right now.
Any characters that were made, allow them to be grandfathered in.

But to be bickering, and fighting, we should try to come up with a compromise.
 
I've moved this to Roleplay and Setting Discussion.
 
After some consideration and a talk with James (AoK), I think I want to try this again. But basically, I will be tossing the uplift thing and instead making it more as a portal for roleplayers that prefer animal-like characters that describes what resources already exist for them to make characters who fit their player preferences, and will give example images of the various furred races of SARP and links to their character creation guides or relevant pages.
 
I've brought this page, but this time instead of all that stuff about uplifting species and such, I've recycled it into a CCG page that tells anthro enthusiasts where to find animal-like species and also how to make their own one-off characters that don't require adding a new faction to justify them.

Ladies and gentlemen, I present the new Anthro CCG.

It will help direct more players into factions like the Hidden Sun Clan, and also help more players feel like they can fit into our universe, even if they want to play part-animal dudes.
 
I'm still not clear on why we're still pushing this. Months down the road, this has had effectively no benefit to the site in any way, and you're still pushing it despite the number of people who have come out and said they feel this is the wrong way to go. Please, if you want to bring anthro characters to the forefront of SARP, help work on the anthro races that are established and written into the setting, don't try and make more ways for one off characters to jump in and be abandoned.
 
Can we get some of the other faction managers to add to the Anthros by Faction section of this?

@Kyle @Jimmy @Shammy @DocTomoe
 
Same as Jimmy. Raiken are not anthros. They are Raiken.

If they were anthros, there would be a species on Earth just like them, but not sentient. This is not the case. However, you could debate whether or not Dralu are Anthros, but I'd still say no.
 
How many times do I have to say this; the Clan are not Anthro!!! I have stated this many times. As Websters Dictionary says: "Anthropomorphic described or thought of as having a human form or human attributes"


The Clan races do not have human form, anymore than a gorilla or chimpanzee would. Just because they are bipedal (but their legs actually have two joints besides the foot) and have two arms (with evolved paws and claws, not fingers with claw like fingernails)> does not make them human form.

As for how would they react to actual anthros like Samanthia's Mousian, or some of the others we have. They might find the appearance to be a bit amusing, but ultimately it is the individual and how they interact and behave that truly matter.
 
Uh, kind of a cheap cop-out, but since Raiken haven't met anyone and I don't plan on it in the near future, I don't have one.

If you really wanted an answer, they aren't Raiken, therefore they are bad. (Welcome to Raiken Superiority)

Note, anthros (or any other race) are not allowed in my faction (for now.)
 
I added a note to say the Poku aren't technically anthros.
 
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