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Wardroom
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One Captain Bigpants continued to pace back and forth once Andromeda had left,watching the vid feeds from the hangar bay. Crash sighed and opened the link to the internal comm channels through out the whole of the ship. "If you are all staying aboard, then please report to the wardroom to meet with you employer, if not please de-board so we can get on with the cargo run." the bot used a plain, nondescript female voice. It forced itself to stop pacing and sat down in its lead chair.
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Elsewhere
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The interior of the ship was pretty nice, mainly since it was brand new and straight from the dealer's lots. As the occupants left the Hangar bay they had to move through the internal cargo bay. It was a fairly large open area, with plenty of room for the personal cargo and needed storage for the crew. There were plenty of crates, some with dry storage foods and medical equipment. One large red box had a large digital code lock on the door, and inside of it there were a few medium-sized firearms, side arms, munitions, charges, and a few small explosives. They were there since Crash knew what it was like to be boarded, and prepped just in case. There was a staircase set along the wall on either side of the bay, leading up to the upper catwalks that met with the upper deck. There were a pair of forward hatches on both decks, one leading the the upper passageways, the other the lower.
The lower passageways led to the Medbay and the lower staterooms for passengers. Between them was a large area, designed for general use, down there was a few weight lifting machines and a treadmill. Along with a fold down table and a large volumetric screen for movie nights. Along another were two pair of washers and driers for clothing and linens. The Med lab pushed into the general room with windows that looked into it on all three sides. With in it was a fairly well stocked medical suite. Not as glamorous as a warship of Yamatai, or Nepleslia, but good enough that a well trained medic could keep someone alive in an emergency for the ship to get to a station or habited planet. It was a cramped space with a table for surgery, which doubled as the exam table, A compact desk that was crammed between two cabinets. Each of the plentiful cabinets were glass faced with the shelfs stocked with vials, bandages, and surgical tools. there was exactly on non-glass faced cabinet. It had a well coded digital lock pad, that secured and locked the highly addictive pain killers.
The upper hatches in the Cargo bay lead to the passage way that wrapped around the Wardroom and the Galley, then lead through more hatches that secured the upper staterooms and the bridge. Contrasting the exterior of the ship, the wardroom was quite spartan and bare. The metallic walls were whitewashed and plain, while the furniture was still looking brand new, like the freespacer ship had been freshly minted from a shipyard and then had the painting on the hull applied as a joke. To the middle, there was a long, metal table where the crew could gather in their meetings or to eat from the kitchen attached to one of the sides
To one of the corners was a leather sofa and a pair of comfortable lounging chairs forming an L around a large viewscreen, painted black in contrast with the carpet and walls of the room, leaving the other corners empty until the crew decided what to put there.
The Staterooms upper and lower all had close to the the same layout. The uppers were being a single occupant rooms, with the lower being doubles. With in each were a bed a full size in the singles, Queen or two twins in the doubles. Each room have a closet like locker, desk with a wheely chair and... The best part each room has its own wash room with toilet and shower. Private washrooms could be considered a luxury, and with the fact they each were stocked with fluffy towels and wash cloths it was bonus of working for a barbaric Freespacer.