Totally fair.What is the point of submitting a weapon with no ammo?
...or the weapon might not be robust enough to handle a particular ammo type.
If only it were so, but I've raised concerns about it before, so I stand by my perspective there.I don't think robustness is much of an issue in this setting.
Submitting them separately isn't a problem. That I don't mind.As a creative, I very much prefer to submit weapons and ammo separately, as it avoids any messiness should the ammo need to be significantly changed and bring the whole fragile pyramid crashing down. This way allows me to make needed changes earlier in the design process and streamline everything else before submission. This is the behavior SARP's tech system encourages.
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