LittleWasp
Well-Known Member
So, I have an idea bouncing around in my head and rather than dumping it in the chat for no one to see, I figured I might try and make a fun forum game of sorts.
Tell me about your dream video game: Whether it be the most perfect game for you that you can cook up in your imagination, or literally a game that you have dreamt about one time. I find I do it fairly often: I dream in-depth about these complex, fun games, which usually have 4X elements, large persistent worlds and high interactivity. Usually strategy games. Sometimes it's so vivid I wake up thinking 'Dang, I wanna play that game I was thinking about!' only to be sorely disappointed. ;w;
So what have I got bouncing around in my head? The Combine from Half-Life 2. Easily one of my favourite fictional alien overlords, if not the absolute favourite. The combination of appropriated human designs using alien technology juxtaposed with the truly alien Synth war machines that they use is just awesome, and I loved the concept of an Earth being slowly stripped of its resources, both human and otherwise, by this reclusive inter-dimensional empire.
I'd love to see a 4X grand strategy game based off of that setting, particularly the bleaker mid-development version of HL2's world, where City 17 was a walled-in bastion of order surrounded by dried up oceans and untamed wilderness infested with Xen aliens. The same is true, albeit to a lesser extent in the final game, and the dried-up sea bed Wasteland only ever got a cameo appearance.
Anyway, back to my idea. You'd command the Combine, or some similar, original oppressor, beginning in your safe, walled-off city full of begrudging, human 'citizens'. You need to frequently sally forth from your city into the monster-infested wasteland beyond to search for scarce resources and bring them back so you can expand your city and improve its infrastructure, defence and self-sustainability. All the while, you have to contend not only with rabid aliens attacking the concrete walls to your city, but also rowdy human rebels trying foolishly to wrest back their freedom.
Sooner or later, you'd start building more cities and smaller outposts to expand your reach, using long stretches of railroad to establish supply lines through the wasteland.
Expanding endlessly is all very fun, but the ultimate goal would be to accumulate enough material and technology to build an inter-dimensional portal back home: The premise would be that the invasion was cut off half-way through, and you need to pick up the pieces and bring it back to full-swing. I figure that at the beginning, you need to scavenge human technology to use, and gradually begin building more powerful alien weapons and vehicles.
There could also be rival alien empires that begin colonising the planet in late-game too, for some stronger challenges, or surviving human countries that managed to weather the initial invasion.
Bah, I've got it all out of my system, now. Tell me your thoughts and ideas! ^w^
Tell me about your dream video game: Whether it be the most perfect game for you that you can cook up in your imagination, or literally a game that you have dreamt about one time. I find I do it fairly often: I dream in-depth about these complex, fun games, which usually have 4X elements, large persistent worlds and high interactivity. Usually strategy games. Sometimes it's so vivid I wake up thinking 'Dang, I wanna play that game I was thinking about!' only to be sorely disappointed. ;w;
So what have I got bouncing around in my head? The Combine from Half-Life 2. Easily one of my favourite fictional alien overlords, if not the absolute favourite. The combination of appropriated human designs using alien technology juxtaposed with the truly alien Synth war machines that they use is just awesome, and I loved the concept of an Earth being slowly stripped of its resources, both human and otherwise, by this reclusive inter-dimensional empire.
I'd love to see a 4X grand strategy game based off of that setting, particularly the bleaker mid-development version of HL2's world, where City 17 was a walled-in bastion of order surrounded by dried up oceans and untamed wilderness infested with Xen aliens. The same is true, albeit to a lesser extent in the final game, and the dried-up sea bed Wasteland only ever got a cameo appearance.
Anyway, back to my idea. You'd command the Combine, or some similar, original oppressor, beginning in your safe, walled-off city full of begrudging, human 'citizens'. You need to frequently sally forth from your city into the monster-infested wasteland beyond to search for scarce resources and bring them back so you can expand your city and improve its infrastructure, defence and self-sustainability. All the while, you have to contend not only with rabid aliens attacking the concrete walls to your city, but also rowdy human rebels trying foolishly to wrest back their freedom.
Sooner or later, you'd start building more cities and smaller outposts to expand your reach, using long stretches of railroad to establish supply lines through the wasteland.
Expanding endlessly is all very fun, but the ultimate goal would be to accumulate enough material and technology to build an inter-dimensional portal back home: The premise would be that the invasion was cut off half-way through, and you need to pick up the pieces and bring it back to full-swing. I figure that at the beginning, you need to scavenge human technology to use, and gradually begin building more powerful alien weapons and vehicles.
There could also be rival alien empires that begin colonising the planet in late-game too, for some stronger challenges, or surviving human countries that managed to weather the initial invasion.
Bah, I've got it all out of my system, now. Tell me your thoughts and ideas! ^w^