If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at stararmy@gmail.com or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
They don't need to have one right from the start. Hell, being an everyman can be useful to find out what you actually like RPing in the long term.
YSS Orochi was kind of the ultimate condensed 'grunt phase', mind, so you can always ask for Tsuguka to help your characters with special training through. That's one of the reasons why I didn't ask for a melee specialist or anything. RPing sparing matches is funner. ;I
Shiho's demolitions experience boiled down to her working out in mission one that teleportation module plus explosives solves all problems, then proceeding to sling around increasing number of demolitions charges and grenades.
She did specify experience, not training after all. I don't ever plan to play her as the most professional of soldiers, so most of it is going to be bluff and late night cramming on EOD training. It's more fun to play than just automatically being competent.
Okay I was worried she may not be useful or something. But yeah, I was planning on her learning about robotics and tinkering with things, so learning about electronic warfare could be part of that. I'm thinking she would give all her bots cute names and paint them pretty colors.
The not-tachikoma are super cute. I would be up for getting one involved. Just depends if it can be justified. The lack of man power and thus lack of internal security / ground defense could be cited, probably? It's sort of up to Wes.
Although I doubt you'd be allowed to paint anything on them, aside from maybe a small decal or something. Star Army doesn't seem that big on diverting from form.
Suites can handle electronic warfare for now. It's not so useful to infantry. If they all focus on squad training I believe it will benefit them more. Specializing shouldn't have priority over team building, especially when that team is working together for the first time.
It might make the most sense to have all the infantry in the sleeper cabins. Rank and pecking order aside, it can help facilitate inter-unit cohesion, communication and shenanigans.