Alright, after way too much waiting, here's my review,
finally.
Hello! Let's see if this submission meets the requirements for inclusion in Star Army's lore...
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] 1. The destination URL should be a page in the appropriate namespace and titled lower_case_with_underscores
[
] 2. The article is in the appropriate format and article template
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] 3. The article follows our wiki-style guidelines, including: No forced line breaks, text after each section header, etc.
[
] 4. The article is easily read and free of errors in spelling and grammar
[
] 5. Links to other wiki articles are present as appropriate
[
] 6. The article fits into the Star Army universe's space opera theme and technology levels
[
] 7. Images in the article are hosted on Star Army's wiki and sourced responsibly (contact Wes privately if there's a concern)
[
] 8. The article is original and doesn't contain copy-pasted content from other articles.
[
] 9. The article complies with Star Army's rules in terms of damage ratings, speed limits, etc.
[
] 10. The Faction Manager(s), if applicable, have posted approval for this article in this thread.
Here's some fixes this article still needs:
1. Though it meets all the other requirements, I'd like to see a bit on the MFCAR page about the whole deal where you can't have more than 5 in a small area prominently displayed, to prevent confusion with end users (players). I wouldn't expect players to be going through the wiki and, after seeing this cool gun, go read about the Honeycomb and pay enough attention to find out about its limitations.
2. In addition to that, I'd like a defined radius for how far the distance is before more will start working of some sort, maybe about 10 meters to 12 meters (or 30 feet to 40 feet roughly)
When these fixes are made, please post a reply here so I can re-check the article. Thank you!