Moogle said:Just stick with the strategy of "Pick two to buff and three to negative" and you'll come out with a more well rounded character.
Why would it have to be extra dimensional? It was a natural phenomenon, which he manipulated to get back out 4 years of research later.Wes said:Question: How did he get sucked into the wormhole? (Wouldn't that mean bringing some extradimensional ship into the SARPiverse?). This would be a lot more simple without the wormhole factor.
Doshii Jun said:Hey Levon. You found me earlier as an admin, but I'm also chief character mod for the site.
I'm going to analyze your bio piece-by-piece and help you get on track to join this great community we have here. You've seen already that we're passionate about what we do on this site, with some of us putting in as many hours a week as someone would with a full-time job.
If that passion comes a little hot, forgive us. We want you as a player on this site, and hopefully this bio breakdown will prove it to you.
1. Name: No last/family name?
2. Height/Weight (+ Build): He's very, very thin for a young man 2 meters high. Is he meant to be as lanky as he is? Or does he exercise? Maybe a runner, or a swimmer.
3. Organization: Right now, this company doesn't exist. You submitted it, which is good. If it's approved, you'll have something going. Just remember to come back and fix the wiki to link to the Royal Enterprises page.
Something to keep in mind about the company: No one is going to care about it. You're creating something purely for your own purposes, and that's OK, as we've all done it, but no one else cares about this company that came from nothing and has no products. If you can submit products (with art!), people will care more.
4. 80 kg seems like a much better weight for someone with average build. Just in case you want that instead.
5. What's a "respectable short groomed style?" Is it cropped close on all sides, longer on top, gelled, spiked, etc.?
6. Surely there has to be some features about the man that are different. What are they? Tattoos, piercings, birthmarks, scars, cheekbones, acne, clothing style, demeanor, gait, etc.
7. Psychological characteristics:
a. Let's start with this: how is he so intelligent? Does he have special areas of knowledge? Maybe he knows a lot about some things and little about others. Or is he a generalist? Does he have implants? A cybernetic brain?
b. How does he bore people with his allegedly increased intelligence? Does he lecture them? Does he talk a lot? Maybe he comes off as aloof, or a know-it-all.
1b. Keep in mind that you have to play this character. You need the char to come off as being that smart.
c. We've got datapads in the setting he could use, such as the DataJockey. Check out the wiki and search for one.
d. Does he like women? Sweets? Games? Music? Is he all business, all the time? That might be another reason he's boring.
e. No one likes bankruptcy. Might want to remove that and put in something else. Instead of Chinese, say "some Nepleslian ethnic cuisine."
8. History:
a. Family:
1a. You realize that IQ is not the standard of measuring intelligence that it once was? Not to mention the IQ tests used today don't even reach 200. See here. You should dump the IQ part, and instead say something like, "His family is obsessed with education, and pushed all children to focus on their studies and nothing else."
2a. Skip "old earth's Australia." We don't really have Earth in this setting that way. Instead, say he has a long family lineage.
b. Pre-RP:
1b. How did he make his fortune? Starships? Stocks? Illegal drugs? Banking? Money laundering? Be specific. Round the character out.
2b. It seems much easier, and more believable, to say that he inherited his money.
Right now, your character's a Gary Stu. Not such a big deal; PCs are meant to be special. But you're saying that he's an enormous phenom of a brain that made huge amounts of money. Someone like that would be noticed. Written about. I.e. already exist in the setting.
That's why saying he inherited his money is more believable.
3b. Skip the wormhole. Instead, say the autopilot went awry, and his ship's FTL system catapulted him several hundred light-years away.
4b. Skip the unseen technology and the stories. Instead, you can give your character some survivalist polish, showing how he made it back years later on a ship that should have, by all rights, been destroyed.
5b. While we're at it, can you explain the diplomatic mission? What was it about, who was it aimed at, etc.
9. Skills:
a. On Tech Ops, let's tone down "fixing nearly any piece of technology." Is he certified to fix Kessaku-made technology? Ketsurui-made? Elysian? Gartagen? Add some specifics.
b. Rework Knowledge. First, we have to get rid of old earth stuff. Instead, you can say he knows a lot about Nepleslia — and it gives you an excuse to read about Nepleslia. I say this because I took that same skill on my avatar character, but later muted it because I really didn't know enough about Nepleslia at all.
As well, law I can understand, but war tactics? Why would he know that? Is he a soldier? When did he have time to learn those things? Be specific.
c. Rework Engineering to show how he learned about starship mechanics and such during the four years he was lost in space. That way you can skip the new systems that aren't approved, along with other things (wormhole, etc.).
d. On Starship Ops, just rework it to get rid of the wormhole.
e. Dump Chemistry. Replace it with Survival.
Finances:
Cut it to 50,000 DA, instead of KS. More believable.
Overall: A lot of work needed, but potential's all over it. So long as you closely follow the suggestions given in this list, you'll be in good shape to tackle the site.
This character is pending. The player needs to make the listed edits to earn a second look at the bio.
Doshii Jun said:You didn't really put much effort into it, and you didn't quite follow everything I listed.
Dump anything about "unseen technology," OK? Your company is not yet approved, let alone your ship. It needs to go. Focus on surviving just on a starship for four years (no landings).
I'm headed to bed for the night. I'll check any other changes you've made in the morning, but the keyword to take away from this is "show effort." That shows you have the same passion we do. For instance, update that datapad mention by using the wiki to find the Datajockey article.
[[emrys:datapad|datapad]]
Doshii Jun said:Make these changes and I think we'll be good to go.
Doshii Jun said:Don't count on it. Focus on the Origin or Lorath plot, and you'll do well.
This character is approved for IC usage. The player now needs to PM the gamemaster of the plots he/she is interested in to determine where the character will go.
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