Counter tactic:
Sustained fire
Orbital bombardment
Heavy ordinance (tanks, other such vehicles)
Also they're tough. Not invincible. Not being able to effectively fight in space means they have a huge disadvantage when it comes to a modern war. That's like the US not being able to fight in the air.
One on one these creatures are fuck off levels of tough. But in groups and formations, thinking outside the box and using new tactics and innovation, that's how the UCS won back home. These guys don't adapt well to new situations.
TLDR: Use the thing keeping your helmet on.
Every tactic listed can't be used for every engagement and again doesn't go back to the player portion I brought. Rascaldees lets do a comparative and add these to a existing plot and the player and npc base being used for said plot mission. Going to use the current YSS kaiyo II plot as a example because this is a fine example of some normal plots on Sarp.
We have roughly about 8 personal all said and total on a station to eliminate a few hostiles and destroy some facilities plus liberate the civilians from tryants ( Pretty much this has been a war going on for years). Each member has a mindy with a few attachments mostly stealth and rifles. Now a mindy can do some awesome things but its still a suit, Now I put one of these creature heck lets say 2 for good measure against one of these fire teams under 100 meters. Now they might be able to kill one of these 2 story creatures but both nope don't see that happening and what we have is 4 player characters dead who might of been on this site and there main characters for years.
Now lets be honest can anything of happened to those characters sure, perma death happens and I know going on the wiki I know there a few player characters have died. This is just a example of adding this species ruining a plot cause we will have those missions.
Now looking at other things as is you can add on armor to this creature, you can be a player character of this species and you have a 2 story walking tank. You can give this thing a big cannon and that is going to mess up some ones day.
Tactics wise those listed above can't be used, or can they be sustained not only based on mission parameters but also lcoal assets. A squad would not be able to keep sustained fire using the heavy ordnance the squad is going to carry, we are talking maybe some atgms, small portable rockets and grenades. We also add in a city defense mission, I know the Star Army is not going to call in danger close orbital bombardment on there own troops in a city unless its so dire. Also you don't want to use tanks in a urban environment if you can help it.
This thing has to be scaled down or some way give it massive limitations, Jack had a great point about limiting its reproductive abilities since some lizards can have up to 20 eggs in a batch and some laying several batchs at a time. We can only guess because in your species article there is nothing about there life cycle and since the wiki article has to tell details about them instead of a unknown we can only guess.
Suggestions would be limit the size of these creatures, remove some the redundant organs, add in the life cycle so maybe we can see how quickly these things breed and give a life expedience . Cause right now I know for a fact if this creature was in a plot that I was in I know sooner then later despite all the tactics in the world I know my character is going to die and there is not much I can do about it.
nobody is genuinely trying to sandbag you, rascaldees. There is no plot or agenda against you or your faction this is simply how things are done here.
and nobody here has the power to actually make you change these things or is ordering you to. Its simple our right as the community to raise concern.
What side I pick or what I do, I'm seeing a lot of vague premises here, whether it's intentional or not, remains to be seen. Though that aside, what disturbs me most is your jabs at the entire community as a whole when SARP is more than just Yamatai.
There are people such as myself who simply don't give two shits about you or your faction. To insult the majority of us by mentioning that symbolism is a dead art around here, is a bad thing.
And that pushes in what I wanted to get at. You're extremely disrespectful to others as of late. I don't agree with the behaviour some have portrayed towards you, but not everyone has done so.
You should reconsider your behaviour and actually be respectful towards others.
please do not threaten community members or the community at large with disrespectful or toxic behavior just for giving their concerns in your articles. Keep the topic on track about the species and please don't lash out at others over it.
Since i'm on my computer and not posting on my phone any more just going to post this a bulletin and again state im not picking sides or anything like that just posting the concerns just reading the page. Hope this works better then my last two posts.
"Hessarian lifespans are still unknown. The longest lived Hessarian survived for almost ten thousand years before being killed in combat; a fate which takes almost every Hessarian."
1. I know previous articles and races have a life expedience maybe this should have something more firm. This article implies that that by effect they can almost live forever and one lived about ten thousand years that seems abit much.
2. I wish we can learn about there reproductive process since can almost leave the states if they have a very low birth rate. The reason why I bring this up is in reptilians some species in the real world can lay up to 30 eggs in one batchs while laying up to two 3 batchs. Also depending on the breed they only need 4 to 8 weeks to hatch. We also don't know when they reach physical adult hood, I know in the lore in the wiki for them it says when society they reach adult hood but when do they reach it sexually.
Only reason why I ask these questions and bring this up is this might help the whole over power idea some of us have from a 2 story biological tank. If its a low reproduction rate and therefor low number count ( 1 per 100 thousand as a random example) This might allow a rarity in the species and therefor limit the threat and give some balance.
Also to also remove any future issues the submitters may have or perceived issues they have from my previous posts in other threads or this one I'm going to refrain from future UCS lore, background, plots and other species background for the next foreseeable future. Wish the thread the best of luck and hope that some of this is answered or maybe also asked by Wes.
I suggest clarifying this with a footnote that says the DR they can be expected to naturally have. My species has a defensive DR because of their scales, and were easily approved with it because people knew exactly what I was thinking.Their hides are leathery and hard to cut even with advanced tools and their skin naturally resists energy weapons due to oils that it secretes.
Get rid of the part about "four thousand PSI." While hard science is cool when it's accurate, real creatures with a bite force that large (some crocodiles and theoretically some sharks) cannot do this. So the science you're inserting is tenuously accurate at best; stick with prose descriptions of what they can do. The ability itself is a little wild, honestly, even with their remarkable physiology, so consider describing what they can do in terms of what they actually do β talk about being able to rend through flesh and bone and, if you absolutely must, specifically define an example of the metals they can bite through (seems like some kind of relatively thin sheet metal would work).Capable of sustaining a bite force of four thousand PSI, these beasts can easily crush metal and tear it in their jaws.
This whole paragraph is a string of contradictions. They aren't good without leaders... unless one of them (who aren't good without leaders) is in command... but they are rarely put in command...Despite all these advantages, the Hessarians are poor fighters when it comes to engagements in space. Their vision in their eyes is perfect for the darkness, distance and detail and they have excellent fields of vision. However, lacking a strong commander (usually another Hessarian) they will often squabble with one another in order to achieve command of a fleet; resulting in mass casualties. Fortunately for the UCS, this instinct is largely dormant and does not appear very often amongst their fleets nor are Hessarians usually allowed to command vessels.
Please give more than single-sentence entries, here. Talk about their cuisine or lack of such. Do they just eat raw meat or make actual dishes? Same kind of thing with their environment. Describe the type of presumably arid environments they evolved in and talk about how they react to environments outside of that. These two categories generally lack description. You were beefy enough in the Clothing header, but not in these two.Diet & Environment
The wiki is an OOC information library and is generally omnipotent. You should describe their life cycle even if its unknown in-character.Life Cycle
Hessarian lifespans are still unknown...
Because the rest of SARP generally respects the guidelines that have been agreed upon and doesn't demand exceptions despite the fact that tenure should come with the trust and privilege required to do something disallowed.If SARP can have three, why can't I have one?
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