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Approved Character Ketsurui Michiko

Kim

スター軍の司書
michiko_final2a.jpg


Name: Ketsurui Michiko
General Information
Species: Yamatain
Gender: Female
Age: 3 (born Jan. 3, YR 25 )

Family:
Father: Zemerias Kiriel
Mothers: Ketsurui Yui ; Ketsurui Chiharu (?)
Sisters: Ketsurui Minori ; Ketsurui Hanako; Ketsurui Clan members
Bodyguard: Ketsurui Saito

Faction: Clan Ketsurui; Star Army of Yamatai
Occupation: Ship Counselor
Rank: Shoi
Current Assignment: Unassigned

Physical Characteristics
Height: 5'4", 161.5 cm
Weight: 100 lbs, 45 kg
Measurements: 33-26-36 (83-66-91)
Bra Size: 32B

Build and Skin Color: Michiko has a slender build and a medium complection.
Facial Features and Eye Color: Bears the same facial features of Ketsurui Chiharu- a young Chinese/European mix of facial features. Bright blue eyes.
Hair color and Style: Dark brown with light brown highlights; wavy & shoulder length with short bangs and long layers.

Distinguishing Features:
Red Feathered Wing genetic tattoo on her back; neko ears; strong empath

Psychological Characteristics
Personality: Generally a very kind, compassionate woman who litertally, cannot bear to see others in pain. She is fairly open minded and friendly, but she tries not to get too close to anyone anymore, for fear of them abandoning her. And due to the nature of her empathic ability, she cannot take being around too many overly emotional, or excitable people at any given time, otherwise she'll have a panic attack.

Michi tends to internalize her own problems and deep down, bears a little resentment towards most men for the sense of abandonment she feels from her father's departure to another planet with his 1st wife.

She is also a fairly positive person that tries to look for a silver lining in the clouds on a rainy day.

Most likely suffers from Post traumatic stress disorder, social anxiety, and/or some form of depression.

Likes: Flowers, teddy bears, rain, learning
Dislikes: The color red, blood, violence
Goals: To see the rest of the galaxy and learn as much as she can.

History

Michiko was born/created under very strange circumstances on the YSS Empire after Ketsurui Chiharu's death and the strange incidents with Shoki that lead to peace between Yamatai and Elysia. It could be reasoned, that in an attempt to respawn Chiharu, Yui used a mislabeled file that implanted a new, immature, child personality into a body that was identical in appearence to Chiharu's. And in her grief, Yui did not realise that a mix-up occured and believed that Chiharu had granted her a new daughter. It could also be assumed that after the incident with Shoki, the Arch Angel, Zemerias Kiriel was willing to believe a similar notion and took on the role of Michiko's father despite his dislike of Yui.

After her birth on the YSS Empire, Michiko was taken to the Empress's palace to live with her mother and father. Shortly after arriving there, it was discovered that she was a strong empath (to put it mildly) and needed to be taught to understand different emotions could mean and what were actually her own. This lack of knowledge and the inability to rationalize what emotions to not act on, lead to some trouble that might've permanently tramautized the child and whatever relationships that she might have with a man later on in life.

After this disturbing incident, she was tutored by Akila, a Melumsi, how to understand her ability and differientiate whose feelings she might experience. Her more formal education occured at a private academy that she attended with her father and the late Kohana until she underwent her military training. With her understandable dislike for violence, the question of why she joined a military force comes to question, but perhaps she is searching for some answers in that stars about her own origins.

Skills

Humanities: Michiko has a very deep understanding of psychology and emotions ; a deep appreciatian for philosophy and a basic grasp of diplomacy.

Communication: She is familiar with basic radio operation and procedures and can send and receive transmissions from others through headsets, telepathy, starships, power armor, and shuttles in both combat and non-combat conditions. She is fluent in English and Japanese and can both speak and write them correctly and efficiently. Her empathic abilities give her a very firm grasp of how to read and understand body language and her training grants her the ability to use tact in dealing with emotions as well as understanding and controlling (in regards to her own) them.

Fighting: Michiko has received hand-to-hand combat training followed by an intensive training simulation program. She is skilled in combat both in Yamatai-like conditions and in zero-gravity, with and without weapons. Her training includes energy pistols and rifles. Since her skills were honed via use of simulations, it is not known how she would fair in actual combat with another sentient being or if she could even pull the trigger on another living being. So although trained, she is green and untested.

Information Technology: Michiko is capable of operating any computer system that uses the Kessaku OS. She is proficient in entering/searching for information.

Mathematics: Michiko has recieved basic mathematics training up to algebra.

Knowledge: Her base studies of history included YSA, the Angelic Wars, and of Geshrintall and Yamatai. Being the daughter of Ketsurui Yui has resulted in a above average knowledge of military law as well as the laws of Yamatai.

Leadership: Michiko does have a basic understanding of how to give speeches but is actually, a fairly nervous public speaker.

This is still rough around the edges but the general idea is there. I still have to double check the old game trans involving Michiko and speculate a little more about just how much she's probably matured.
 
Looks like it's coming along prety well so far! Keep it up! :D
 
Uhm, what about a skill relating to her empathic abilities?

I don't know if Communications is really all of it.
 
I didn't think so as well but it's still a little fuzzy to me right now how the new system works in regards to an empathic ability since with Michiko it is an inborn ability instead of a learned skill or knowledge area.

In the old system, she was an Empath 9 out of 10. But, I guess in the new system it'd run something like:

Empathy: Michiko can feel the pain and the emotions of others around her in a very large room at any given time, like it was her own. If there are too many people in the room, she can go into an "emotional" overload which can result in one of several things: an emotional breakdown, a panic attack or an emotional lock down (i.e. she just shuts down her personality and functions on a sort of auto-pilot).

In order to avoid such an overload, she has learned to adequately control her emotions and recognise what feelings belong to whom but is able to control it best when around 1 to 4 people. Surprisingly, when outdoors in a crowd of people, the tolerence is higher and the psychological strain is considerably less so. The reasoning can be that being in a room full of people can result in feelings of moderate claustraphobia and your awareness of the people around you is much higher than outdoors.

This ability also means that if someone is dying or severely injured in front of her or around her (this also includes phantom pains) it will also cause her the same amount of physical distress that might result in her blacking out. This type of emotion is very difficult for Michiko to block out at this point in time giving her less than a 10% chance to successfully be able to do so.
 
Character approved.
 
Archive this please. o.0 I fear I will never actually get a chance to rp Michiko the way I feel she should be played.
 
RPG-D RPGfix
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